One thing you could try is to give the campaign a shot. It starts out in such a way that you learn as you go. Another thing you could try, while in game, is to hit the icon in the upper right of the screen with the ? on it. That will bring up the in-game help book, or Hiergamenon. There you can find a lot of info on how things work. Hope that helps clear things up! ~C [edit]: Kryo looks to have beat me to a reply, but I'll leave my response up a
CharlesLentz
Oh, sorry. There is a sticky post on how to report a problem in the Support subsection of the forums. Here's a link, so that you can be well versed in all the things you should know: https://forums.elementalgame.com/391297
Keldian or anyone running latest with crashes, Can you give me the save file that is giving you crashes?
Gnrl Tempest, and Tourresh both of your Debug.err files say "last updated on: Tue Aug 17". We actually put up an update to Elemental last night at 11pm. So go to Impulse and grab that. Then let us know if you still get crashes. Fillthgrinder, Turn autosaves back on and I'd like to see a debug.err from you if you get a crash. Thanks guys, ~C
[edit]: removed.
[edit] removed.
All, Please open Impulse and get the latest update for Elemental. We put one up at around 11pm last night. The debug.err at least for the OP says you haven't updated since Aug 17th. If you need more direction (like because you've never used Impulse before) just let me know. ~C [edit]: apparently there was just a bug with the "last updated" text. It saying Aug 17th is okay, and you already have latest.
[quote]Thanks for reading ( that is of course if you really do)[/quote] Yup, we do read the threads. Thanks for the kind words! We're still working hard, and will way beyond release.
Technically some of the days have been longer than 12 hrs. But we don't like to complain/brag. :)
Could one or more of you guys provide a gamesave where this is happening? It would be useful to us to help solve the issue. Thanks!
"Brilliant" ability has since been changed to not require being stationed in a city. What this now means for Vih is that he has an ability for 2 Research Points (RP) without being stationed in a city. Then "Brilliant", which now gives 5 RP without being stationed. He doesn't need both, so we've removed "Brilliant" from him. I did go through and reword all those abilities though, because if we do want to use those abilities for NPCs or even Children, the descriptio
Yeah, as BoogieBac says in that post, we found the issue and have fixed it internally. There was already a bug report about it here
I think we used a similar message in Gal Civ 2.
Well, since it doesn't crash here on the internal build, I'm guessing we've done something to fix the issue.
I have successfully loaded your gamesave and pressed turn several times. So either you need to wait longer before deciding it's frozen, or something we've done to the internal build has already fixed your issue. :)
Fixed this in the internal build. Thanks for the heads up.
Noted. Thanks!
are you saying that when you load this save it crashes the game when you press the Quests tab of the kingdom report wnd? 'cause I just loaded it and did just that, and didn't get a crash..
Hrmm, well I just looked at the xml that gives him abilities. The NPC in question is Viy. He has two abilities. One is that he provides 2 research points per turn. Period. Whether he's in a city or not. So if you recruit him, you'll get 2 RP per turn from him. The second ability he has is that if you station him in a city that also has your Sov stationed, you get 5 extra RP. This is in addition to the 2 RP he is already giving you. I
[e digicons]:thumbsup:[/e]
I just fixed this today, for the internal build. Thanks for the heads up.
This has been fixed. Thanks.
Thanks guys, this had been previously reported (https://forums.elementalgame.com/380014) and has been fixed too.
ha, thanks guys. Fixed!
Was already reported and has since been fixed. The screenshot helps though. Thanks guys.