Hi there. I am was going to move the quality of 'Mars' up from 4 to 10 and when I save the file it gives me an 'access denied' message. I went into the 'program files', under Twilight, then under custom planets, opened with notepad and I cannot save this one change. Ok what am I doing wrong?
Larsenex
Greetings again. I started a new game using APT2 and I 'think' I got the AI set to the Ai 11 using his tool. However I am about 1/3 to 1/2 into the game and ALL the AIs have only missiles AND they have stopped researching. It is really odd. Is there a Mod out there that will CHANGE the Ai to keep researching and keep going? Also if I have One mod installed can I install another and just select it instead of the previous one? Any advice is
Yea this is a 'brag' thread if you think about it. On the topic of Steam keeps all that information, true but its only available to Merchants. Is that information from Steam available to all?
[quote who="The_Tsurani" reply="8" id="3418061"] Quoting Starbound_Dust, reply 4 I'm fine with the current batch of humanoid alien races, but it would be nice to see some more alien races that are different from all the others, like the Thalan are. Having a race of Dragons would be cool, a Feline race too I would love that. I'd love a Felinoid race! Finally, racial images for my Terelains... or maybe having a go at doing a Kzinti Patriarchy faction to show
Greetings again! I had a short argument with a friend of mine and he is saying that Console gamers are far and above better gamers than PC ones. This was primarily in regard to shooters such as Call of Duty and such. Anyway we all know that PC gamers can easily OWN console gamers and I closed my argument with that! I then ended on how much more PC can bring to the table and started to list what I had vrs say a PS4. In the long run, I am sure a PC is going to have far better life than a PS4. H
That works for me.
Happy 20 Years Stardock!
Greetings. I am a lurker and long time fan of the Gal civ series. My question is simple. Is there a date when the Pre order of Elite Founders pack will expire? I was planning on getting it in Mid December as an Xmas gift to myself (since my 14 year old daughter has no income, yet)..lol. This is not a 'When will Alpha Start' thread. I really was worried the window will close before I can get it. Than
Marvin thank you. Your mod that changes weapons, I cannot seem to find the 'latest version' on your page. I think I am just blind...
Greetings! I have been over at the Gal civ III forums a lot and went back and I am playing a game of gal civ II for a refresher. My version of game is Gal Civ II Ultimate. I do not know if this is different in the case of using mods here. Will the Weapons and Tech tree mods that I see here work with that game? Can anyone here on these Gal Civ II forums recommend any good and/or fun mods? My current game t
[quote who="Kobrano" reply="21" id="3416579"] I hear the toaster gamers are crying on the COD forums.. Well tough luck! A stick of ram is $15 these days, my god - upgrade... I am so glad Stardock is taking a stand, and not wasting time/resources catering to people on junk computers. I am also very happy they are pushing the limit and not holding everyone back because of a few toasters. I'm sure pe
[quote who="John Falkenberg" reply="52" id="3416260"] For Larsenex http://www.amazon.com/Falkenbergs-Legion-Jerry-Pournelle/dp/067172018X[/quote] Thats right! Thanks much. Also to elaborate, my new system today has zero hangs or delays. I built my system actually for such
+1 here. This ^^^ I would also like tech research combined in tandem with getting a resource infra structure in place for your empire. You can have your choice of researching Weapons or defenses or Diplomacy or Espionage OR techs that help improve and acquire resource on class 0 planets, improved metals, gas extraction. Furthermore, when your empire has these resources you will get a bonus to either Tech research or Pr
I have seen pictures of a space-ram scoop that would funnel hydrogen which is then used as fuel to power engines. Used in this way you would not need a huge fuel supply. Although the scoop would need to be several thousand square miles to scoop up stray hydrogen....
[quote who="Phaedyme" reply="35" id="3415835"] Quoting michaelwhittaker, reply 23 According to my astronomy teacher given the conditions that make a earthlike planet. Mainly things like our moon and things like saturn and Jupiter. Our near circular orbits. Thats just a few out of fifteen conditions that make our planet the way it is. It really the difference based on modern knowledge of astronomy and wishful thinking. Oh I can find the conditions, but I'm not smart enoug
.....Some races will be better than others in multi player......(get over it) .....We are not going to cater to Multi-player at the sacrifice of the Single player game... Lots of good stuff in that article. Its not going to be tactical (thank goodness).... Its not going to be MOO! (again thank goodness...)
... Star belly sneetches had Green Stars up thars.....
Joeball123 just made me think of an idea on compromise. Suppose we have a game even that is (toggle-able on/off at start) where your ships have a random event generator picked for ships in your game and you get an event that says, "Crew of Heavy cruiser 435 want to take shore leave" You would get a message onscreen with an options to say ok and that ship would divert to the nearest friendly base or planet and be out of your control for X
[quote who="John Falkenberg" reply="9" id="3411685"] I think the question isnt so much 'What I would to see', but more, please take the concepts and ideas introduced in 2 and clean\enhance\implement better. For example -Tech tree needs needs major overhaul. -Mainly the weapons\armor tech tree are not well thought out. Incremental upgrades that are so weak it makes almost no sense to invest in them, except that you need th
Can someone post here the thread on the Altarians? I cannot get the link to work, (Impulsedriven) and would prefer to just read it here in a thread.... http://draginol.impulsedriven.net/article/171522/Of_the_Altarians This link does not work for me...(sigh)
Frogboy, what game is that? ^^^
I personally would love an 'option' in 'options' to get a blind tech tree like the one in SotS II. You pick a field you want to research and have NO idea what you are going to get in 10 turns, say under 'quantum energy'. I would love some base techs to start but what you get in them may be weapons or defenses or something else. Going back to Quantum energy, you research for 10 or 20 turns, and after the system rolls a die and you may end up
Ah yes.. Fresh Slaves! Love that option, screw saving the colonists and new indigenous inhabitants...."Fresh Slaves'....yep I'm evil....
[quote who="Martok" reply="16" id="3410502"] Birth of the Federation Distant Worlds: Shadows Armada 2526 Supernova Oh, and Fallen Enchantress: Legendary Heroes. [/quote] Since we have a bit to wait.how is that Armada 2526? I almost picked it up and held off....How is it now?
[quote who="Chibiabos" reply="31" id="3410224"] I am somewhat concerned that with the increased map sizes and increased number of ships (which I think I also saw mentioned), the processing of automoves will take longer. It already ties up some of my longer Immense games in GC2.[/quote] Well they are building it in 64 bit which will help in processing power. Also Gal Civ II was one of the few games to utilize threads and I imagine Brad will do