Hello All,
My name is Chris and Starcontrol II has been the single greatest gaming experience of my childhood. It shaped my view on science and opened a gateway for me to the world of Sci-fi, forward thinking, and the concept that videogames can be works of literary art.
While many have tried, no one has been able to capture the magic and mystery of Starcontrol II. The closest attempt was Bioware's Mass Effect series -which was almost a rehash of some of the major story points that occurred in Starcontrol II (e.g. Protheans - Precursors, Reapers - Eternal Ones).
To keep the spirit of Starcontrol II alive, I've created my own tabletop RPG system based on the concepts of Starcontrol II called "Redshift." I am heavily story and plot oriented and am looking to share some of my ideas to help Starcontrol II be a worthy successor to a timeless classic. I commend the hardworking developers at Stardock for undertaking the challenge of trying to continue in the footsteps of the greatest game of all time. You have my full and undivided support.
V/R,
Chris aka "Lord Helmos"