I call them 'Mesh' buildings for lack of a better term. But I would like to see a building that would link either by choice (through a player option) or by some kind of range (like satelites) all the resources of one planet to those near it.
As the building improves, the efficiency or range or whatever, also improves.
Just frustrates me when you have planets that are, literally, 1/30th of the number of moves some of my ships have and for some reason my population is unable to move food from one planet to another ... or are otherwise completely unable to leave their planet for a vacation.
Just find it weird.
I think putting something like this in game would make it a much closer reflection of how "real" economies work. How terrible would it be if New York couldn't vacation in Hawaii who couldn't get food from Kansas who couldn't get tractors from Detroit who couldn't get ...