Hey Guys,
I love GalCiv2, but as I play, I can't help but notice that there are some things I keep wishing for.
For one thing, I wish that choosing good had some definite benefits and not all detriments. I mean let's randomize things, and make it so that choosing one alignment is more balanced.
I would love to see some or all of the following added to GalCiv2 in the future:
a research-type starbase, medical-type starbase, entertainment/tourism/recreation-type starbase, in addition to the other 3,
Planet or moon based weaponry,
EMP, Orbital Defense, Stealth, more defined Medicine, AI, Homeworld Defense, Genetics tech trees.
I would like to see the warp tech tree expanded to include transwarp as the peak of the branch.
I would like to see, as stated above, medicine become an actual tech tree, to include different surgery techniques (laser, sonic, etc) different medical techs, such as artificial organs, cloned organs, bionics etc.
Also, add AI Research Center to the Improvements, as maybe a 1 per galaxy improvement, that would give you a 75% boost to research or a 1 per civilization improvement that would give you a 50% boost.
More planetary types such as: Icy, Lava, Windy (constant winds in excess of 30mph), Wet (constant rain), etc, each would require a type of colonization.
Also, I would like to see an expansion of the trade function, so that freighters serving one planet/civ can be rerouted to another planet/civ
Random storms/disasters that could destroy/damage an improvement. I know some won't like this, but I think it would add to the game play.
Also, add a alignment specific tech tree to the game. A type of technology that you can only start if you are good, neutral, or evil.
Okay, those are my ideas.
Later