First of all Galactic Civilization 2 is great and TA looks like it will make it even better. But one issue this sort of game has always had is making a visually distinct custom race, complete with diplomatic animations, etc is beyond the scope of most users requiring 3D rendering software.
Also Galactic Civilization 2 doesn’t show you a scientist of your race when presenting technology which would be nice. As would some more personalized invasion movies, etc. Obviously though Stardoc have limited time and resources in their art department and the number of different renders you would need would be to great.
So I suggest a Spore like race editor for GC3 that allows the user to combine body parts and textures and can then procedurally generate different animations for them at the start of the game for later use. Unlike spore form and function need not be linked as you would still have the race picks.
This system could also be used as technology develops to procedurally add various weapons and battle armour to your troops for example melding things to their body shape and to change the look of your scientists and diplomats as your technology develops.
The procedurally generated animations could be combined with scripts to create ground battle scenes between races, randomisation could make these always unique.
I think this could really help bring custom races to life in a way no 4x strategy game ever has. I’d be interested to know what thoughts anyone at Stardoc or any other fans have on this idea.
Would anyone else love to see this?