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Show off your ship designs 2007!

Show off your ship designs 2007!

Ship designs from around the world!

Last year, we had a thread in which people showed off some of the great ship designs they created with Galactic Civilizations II.

With the expansion pack adding so many new components and so much free form support, we'd love to see the cool things players create.

The cool thing in the expansion pack is now you can save your creations as templates and then assign the computer players to make use of those ships in various roles. Combined with the capability of creating your own custom opponents, now you can create your own sci-fi universe within GalCiv without modding.

 

 

1,269,203 views 624 replies
Reply #51 Top
Man those new extras look great! It sucks not having extra cash.
Here are a few of my designs before I get DA.
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Reply #54 Top
Can they delete the above three posts of mine? Sorry to be such a newb hehe.
I'll try these for size and then I will go to bed and sleep on it. No matter what, I think that it is obvious I am new to forums and such. Please bear with me.
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Reply #55 Top
Sigh...I uploaded the pics as thumbs instead of full size. What you guys reccomend? Deleting the above posts and starting over? (if that is possible) Or leave as is? I'll take almost any advice at this point.
Reply #56 Top
You could reupload the pics and edit your posts. Quite some work though...
I like your designs a lot (esp. with those escorts).
Reply #57 Top
Hmmn there used to be a sticky on how to post images here but someone seems to have removed it!

If you are not sure do a search for the topic 'how to post images in the forums'.

D

High-Res Graphics Mod by LogicSequence - 110MB but worth every byte!
Reply #58 Top
it may have gotten unstickied or lost in the shuffle somewhere. It'll probably be easier to post a new one rather than try to find the origional.

I haven't really been inspired quite yet since its been a little while since I've played GalCivII. I did create a few basic designs such as a cool looking scout/sensor ship made from that new Torian small hull and named it WarpDragonfly scout.
Reply #59 Top
Here's my Mobile Spore Production Facility. (work in progress)

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Reply #61 Top
Here's my Mobile Spore Production Facility. (work in progress)


it is a radioactive christmas on that there facility?
Reply #64 Top
looks pretty cool man
Reply #65 Top
OK. Thanks for the help. I am sorry for the wate of space. It won't happen again. Here are the properly sized ships I have been trying to show you guys. (and maybe gals)


Reply #68 Top
looks cool, one of the images isn't working though.
Reply #72 Top
I've been playing GalCiv 2 for quite awhile, and in the original game I had many interesting designs (though unfortunately deleted.)

After my first sandbox game in the Dark Avatar Expansion, I figured I should share the noteworthy designs I made, plus some words on their intent.

As far as my goals when creating ships. I'm pretty open, I look into the ships function, or just what I feel for at the moment, but I suppose my basic theme is elegance.

The "Concordia II" Class Destroyer and "Hood Mk II" Class Corvette

Basic gun ships, focused mostly on offense and to support the larger cruisers and battleships. Usually my smaller ships carry a different type of weapon than the capital ships.

As far as design, the Concordia was make with less than 10 parts, with only 2 part serving as the base of it's hull. For corvette (tiny) ships, I generally just add wings to make it look more like a fighter.

The "Pathfinder" Class Destroyer

This is a rather complex design where I put function above form here. I generally don't like the small hulls provided because they just don't seem as malleable as their larger cousins. But anyway, the Pathfinder is unique because it's the first combat design to have a significant sensor capability (the reason for the 3 "dishes" on it's rear) while retaining a respectable offense and defense.

The "Keyhole" Class Sensor Ship.

It's something I discovered rather late that the large (but fragile) freighters make excellent sensor ships. This is the first design I made with the new Dark Avatar parts. I wanted this ship to be austere in design with the radar arrays a major part. Pretty much what a "REAL" sensor ship might look if built.

The "Salvation" Class Cruiser

THIS is my favorite class. They've been a mainstay of my fleets since I first started playing, with the general theme of 2 nacelles front and back largely prevailing throughout it's history. It was originally an all attack ship, but ultimately took on defenses like it's more conventional cousins. It's usual weapon focus is beams.

It's name, and general knack, came from it's first unveiling in the first mission (and the first playing) of the original Dread Lords campaign. I was barely surviving with the ships I had, mostly supported by a large military base. The Drengin were far ahead of my tech wise. But a lucky tech steal of Plasma II allowed me to even the field and lead to the production of this class, which saved the day.

Salvations have a knack of doing that, and one noteworthy ship, ultimately named "TNS Messiah" became such a famed brawler in fleets it had enough hit points to face down a ship 5 times it's size.

The "Centurion" Class Battleship

This ship, my first large in the past sandbox game, plesantly suprised me. I was struggling with this design (using the most basic root). But the end result is what I call ELEGANCE! It's sleek design just oozes powers, and with 26 in mass drivers and a mixed shield and armor defense, looks can kill with this ship.

My only regret (and hope for stardock) it that in the battle screen it looks pretty small, only slightly longer than the Salvations. I would like for Stardock to add a feature that tells you the length of a design while in construction.

God Bless

PegasusJF
Reply #73 Top
Today I decided to try a different style and I think it turned out pretty good. The primary weapon (as most of mine normally are) is center lined through most of the ship. This is the biggest ship I have made and have dubbed it Monolith.
Reply #74 Top
Wow...just...wow.
I've got a lot of catching up to do in ship design, it seems.
Quick question; when I design ships, I often go for the Robotech look (asymetrical, naval ship look)...what would you guys recommend as the best racial ship models to use?
Reply #75 Top
This is my new Constitution class based on the new DA graphics (which I love)