glMatrixMode

glMatrixMode

Joined Member # 543505
0 Posts 0 Replies 11 Reputation

STELLAR EVENTS there should be stellar events like : -BLACK HOLE : as you're moving a ship, it gets into a black hole - bye bye -WHITE FOUNTAIN : a variant of the former : your ship reappears at a totally different location (representing a shortcut in spacetime) NOTE : as it reappears, he could get some extra moves - representing the fact that his notion of time does not match the standard notion of time of the game. -X-RAY STORM : an unknown x-ray-emitti

146 Replies 74,063 Views

Frogboy, I love this customization thing, it makes me remember of role-playing games... this adds a lot to the fun factor ! Just one question : once you've choosed your civilization's abilities, can you save them into a file like "MyCiv.cfg" so that next time you can directly load this config and play with the same civ ?

40 Replies 1,910 Views

finally, there's no reason REFUGEES should happen only in the case of a mighty empire attacking a weak nation. In fact that should depend of the cultural strength of the civ being suffering from the war. If it's culturally weak, it should emit a lot of refugees. Note that the same could happen to YOU ! If you've got a weak culture and your citizens are suffering, they might want to flee ! I don't know how minor races should be handled in this respect. I don't know the

146 Replies 74,063 Views

REFUGEES : this event should be more likely to happen when another (mighty empire) attacks a weak nation. Then there are a lot of refugees wanting to become citizens of your empire. Since I'm not a beta-tester, I don't know exactly how you represent it but to accept them would 1) increase your population 2) if you're GOOD it should : 2a) make your country momentarily politically less stable, make the populist party more popular (populists don't like

146 Replies 74,063 Views

when I buy GalCiv on the 26th, will I be able to download the bonus pack too ? Or will I have to pay an additionnal price ? That makes me think of another question : when will the bonus pack be available ?

4 Replies 251 Views

Please do not translate the voices into french (eg, in the videos), voice translations are usually disappointing. Subtitles would be a far better solution. PS : it's really a pity that we won't have accentuated characters. I hope the coders can do something ? Also, I fully agree with Freya, a translation is useless. If GalCiv was to be played by young gamers, say under 13, it would have been a good thing. But the typical GalCiv player is probably mu older, or am I mistaken.<br

9 Replies 274 Views

Er... I'm not sure I'm in a position to give counsels... nevertheless there are a few things many games don't do, and which could make them sell better... so the following may help. 1. Don't translate voices unless you have very good actors for every languages. The reason for this is that most of the times voices are much less good in foreign languages than in English. This can become irritating. I have a very bad remembering for example of the french voices in Alpha Centauri.

10 Replies 327 Views