[quote who="awuffleablehedgie" reply="1" id="2755088"]Honestly, I hope this is what everyone says every patch[/quote] That's how I feel. [quote]I'm also really annoyed they won't give me a refund for the lack of multiplayer.[/quote] multiplayer will come. They are just taking extra time to ensure the servers are stable. (if you thought the game was buggy last week, imagine what the multiplayer was like) I don't think they ever really ma
landisaurus
Sea3D and Cities3D, except you need friends to play it. Search for it on google if you're interested. (its based on the board game "settlers of catan) Its tough to find a "good" game that is also free. I'd recommend looking at old early 90's titles that no longer have publishers and so can be downloaded as 'abandonware' if you're looking for good quality.
[quote who="-RAISTLIN-" reply="86" id="2749522"]Lol, since when was GTA an RPG? [/quote] Since they gave you a name and a role to play and inserted strong story elements into the gameplay. GTA 1-3 I would not claim to be RPGs, but rather just sand-box action games. However, I would agree that GTA: Vice city and up are undeniably role-playing games. I would say its more of a role-playing game than a lot of other games that get thrown into the RPG catigory
how does this compare to the original worms 2, armagedon, or World party? I have played a few worms titles since world party, and have been nothing but disappointed. The physics hit detection is a lot more questionable. The UI is the very worst. And the gun selection is painfully limited. While I agree that too many weapons is troublesome, since it makes it tough to choose to turn off certain things like 'ninja rope' or 'teleport' and it is not
nevermind, if I learned to read I would not have any questions.
[quote who="Kevin Jaekley" reply="4" id="2743163"]I'm not real sure about this getting married thing?!?! You're planning to READ A BOOK!!!! on your honeymoon? Reassess your relationship before its too late![/quote] Sure, who doesn't love to 'curl up' with a good book? I mean, seriously. Besides paper-cuts its all good times. Nothing says for-play like some classic narratives.
I just got mine on monday. (today is tuesday) so I am sure yours will come soon.
It SHOULD work. Sadly we do not have a native 64-bit version available at this time. Its effectively the same as running any other x86 (32-bit) program on XP 64-bit. I've not heard of any issues.
Do you have a paypal that you've linked to your bank account? That works on impulse as well. Though, like the person above suggests, I would try to get a friend or relative to let you borrow their card. (before I had my first credit card I would pay other people to borrow their credit cards for online purchases. It was with my roommates, and the deal was they could play my games)
Hotseat games!? those don't exist anymore! (I assume by "HOMM" you include the sequels such as HOMM:V. you specified other sequels) List of not mentioned Hotseat games: Bionic Commando: Rearmed (kinda need a controller if you are playing the PC version, because 2 people at 1 keyboard is a little combersome) Virtually any chess program Cities3D (kinda, its a poor implementation) wow.... I
I've heard good things about gratuitous space battles. [quote]Starflight: Last Colony (or something like that, its an indie project)[/quote] trivia: a member of Stardock worked on that while gaining his degree. (I personally still enjoy the old starflight games. )
You buy them stuff. Or invite them to bask in your pool, or play with your stuff. Giving them things that you purchased is the best way though.
so why does zerg get a broad multi-god catigory where the other two races only get 1 demigod. Also protoss = beast? really? The beast is everything but protoss. He doesn't have shields, psycic powers, the ability to teleport (more than other demigods), arrogance, wisdom, sleek design, psychic crystals, love for gold, floating elements, etc. You know... the things that make the protoss. The protoss do not have 'heavy damage' a
[quote who="Windisch" reply="13" id="2747094"]Anyone out there have some good art for the Elemental Soundtrack cover?[/quote] I encourage you to keep asking. I remember arbitrarily asking for more of that sexy art (not specifically the soundtrack cover, but art in general) back during the beta phase. I didn't get much, though Frogboy eventually a journal including a few small/medium resolution pieces of art without backgrounds and the logos for elemental in various
I am pretty pleased with the box... that is except for that little tape they place to keep the outer sleeve from coming off. my efforts to remove this 'tape' tore my outer box a little (the kind of tear that pulls the black and text off and leaves an ugly scar on the bottom of the box)
so you're trying firefox and chrome? I would try uninstalling Flash and installing Flash 9 to give it a shot. (I remember this used to be a fix back in the day) Naturally after you've uploaded an avatar then you can upgrade back to flash player 10. (I assume you've checked that you have flash 10 installed) http://kb2.adobe.com/cps/142/tn_14266.html Have you at least confirmed that jpgs work? &nb
ironic, I was just going to suggest that there be a tech or spell that let same gender produce offspring and/or to swap genders.
[quote who="Baleurion" reply="427" id="2745212"]I still cant use ANY of these avatars, whenever i try uploading them and use them it just says "please choose another image"... [/quote] But you got another one to work? you right clicked and choose 'save as'? I will personally help you get an avatar working. I went ahead and PM'd you. (I'll be on the forums more often than I was went the last batch of people had trouble, which is why I did not extend
Tactical battles are really fun... except they are really slow. If they moved at some sort of reasonable speed, and the UI didn't effectively lock up while your guys were slowly pulling back their arms to swing or shoot an arrow, I'd have a lot of fun with them. As unit diversity, spell diversity, and bugs improve, I bet the tactical battles will become great. I really look forward to the day I have lots of dudes and they are regularly thrown about b
THAT JANUSK! never trust that guy! He's always hanging around my city... being all types of friendly. You have to watch out for those friendly folk, they are trouble.
[quote] Items were a lot more exciting. Remember when you got that 1 item that was chock full of stats and it totally blew your mind?[/quote] It has been confirmed they intend to expand into item enchantment and creation in the 1st expansion. So this is going to happen. [quote]Ranged magic attack and magic resistance are well understood, units really should be allowed ranged non physical default attacks[/quote]
[quote]Kyro is also doing hard work. Did you know, every time he does a bug roundup, he has to read through every single post on the beta forums? I couldn't imagine having to do that day in, day out.[/quote] I was going to make a shot and say kyro doesn't actually do any work. I'd be joking, but I'd hate for it to be misinterpreted. Everybody can see how they all work hard. [quote]If you're ever thinking about getting into the industry..
Sadly, shards are so rare I had not even noticed. I swear I discover virtually every type of shard OTHER than the type I am seeking. (in my opinion: there should be a rich vs. not rich magic option on world generation like in MoM how I could choose how strong the nodes were)
Let me see if you translate you CapnWinky. You want to express there to be more setup options so that you can choose to have players start consistently far apart (or not consistently far apart)? That is a great idea. You should totally pop that into the 'idea' section. :P I personally map generation options, and you should encourage it.
Wow... usually wives won't have babies with me after I've sold them off. Certainly a big bug. They tend not to like that very much. Something about 'not respecting marriage' or 'not loving' or something.