mehoo462

mehoo462

Joined Member # 3025505
2 Posts 1 Replies 16,584 Reputation

That's a good point Rob. This build really isn't great for killing DGs because there's no nuke. Ground Spike and Spike wave are GREAT for damaging them, but you'll need a buddy to finish them off. She's not good at chasing. The best way to play this build is to use uproot as much as possible, and weaken enemy DGs so friends can finish them.

10 Replies 1,860 Views

[quote]Again, if you are correct, General based builds are the game's best kept secret because I don't see anyone going full on Yeti's, Nightwalkers, or Shamblers. [/quote] Just because nobodies doing it doesn't mean it doesn't work. I've spent a lot of time pushing hard minions with Erebus and QoT to great effect. It is a completely different playstyle... if people can't get it to work, I'm more likely to point to user error than designer error

55 Replies 27,780 Views

I think most people who are disappointed in generals as generals aren't going hard enough in that direction. If you max out Morale and get EVERY minion related skill it becomes a pretty absurd amount of DPS. And with only a couple items (Hauberk of Life, and Forest Ring) they tend to be pretty durable... especially since you can use your near-infinite mana to replace dead ones at any time. I've always been impressed with hardcore minion builds. The trouble is these builds

55 Replies 27,780 Views

Karma's a funny thing. I don't know how you'll avoid situations where people just kick folks with less than X karma... or some other randomly objectifying characteristic. I don't think there are enough TRUE griefers on line to justify implementing such a potentially harmful system. The current plague of "rage quitting" stems mostly from the fact that there's no valid way to resign.

116 Replies 351,659 Views

Idunno if this has been considered already or not... I just thought it would be cool to be able to select a random demigod from a specified subset. Let's say of the 8 Demigods there are 5 that I knew well and really enjoyed playing. It would be nice if I could tell the random button (when there is one) to select only from those five. Just a thought. -J

0 Replies 1,922 Views

I dont' think that's the case. If it were, it's highly probably that the ability would respond on the second try. Usually when an ability fails... it won't work on subsequent tries until you give a move command or something.

82 Replies 174,302 Views

I've mentioned it elsewhere. But it can be confirmed here. Viewing citadel and store while not being directly at them would be very very helpful. (to double check prices before heading back, to decide what to buy while walking home, to see what allies have purchased at the citadel, etc.)

180 Replies 435,888 Views

I'm with the rest of us on Replays . Also my other top concern is UI Enhancements for Generals. Specifically how many active minions you have. What kinds, and how much health they've got. This info should be displayed clearly on the HUD. UI Enhancements for Allies would also be useful. As in, be able to see icons for your allies on the HUD, with health bars and other status. And t

180 Replies 435,888 Views

Anybody else having trouble getting their shamblers to follow directions? Frequently, when I select my Shamblers and right click on an enemy DG, they move toward him and point at him, and just stand still. They don't attack. Perhaps the animation is broken and they are attacking, but more likely I think they believe they're out of range or something and can't figure out how to get close enough. Anybody having issues with Shamblers misbehaving?

7 Replies 4,582 Views

...Or the manual. You can find that information from webresources like http://www.demigoddb.com/ http://spreadsheets.google.com/ccc?key=pmbS09ByNPGE-hT1mq5_XBQ http://www.gamereplays.org/demigod/ and http://demigod.wikia.com/wiki/Demigod_Wiki It would take a significant effort to accumulate

8 Replies 5,165 Views

Losing Favor, etc? When was this implemented? Is it documented anywhere? How exactly does it work? Lose how much favor? Can you go below zero? Does it matter when you leave?

2 Replies 879 Views

It's true... no Demigod is SO overpowered that they warrant quitting right from the start. Also, I used to quit after 10-15 minutes if things were going really poorly, but recently I've been a part of some startling comebacks. So anything really is possible. And third, it really sucks for the other players to have you replaced with an AI. THAT SAID, the community hostility towards rage quitters is kind of ridiculous. Players have the right to res

36 Replies 12,871 Views

Will516, I disagree, the shamblers scale extreeemely well. Especially with Entourage AND Compost. With both those skills maxed the shamblers are about twice as powerful as any other summonable in the game. That's just raw numbers, it doesn't include the splash damage they do. So in true DPS they are 250-300% stronger than any other minion. The trick is to keep her alive. I've looked at some different wasy to distribute her skills.&n

7 Replies 1,841 Views

So, does anybody have any good ideas for using QoT without Bramble Shield? She's just so fragile, theoretically the Shamblers should get pretty buff... but if the enemy just runs right by them and kills you what's the point? So? Ideas, Suggestions?

7 Replies 1,841 Views