And I guess it's the dogs that come up with all the good ideas? "Great! Let the dog onto the desk for one minute , you hear his paws clattering on the dang keyboard and next thing he's created a new race and a new economic mechanic!"
mrblondini
I think the easiest way to solve this is to contact the person you bought the game from on Ebay and ask them to permanently delete Rebellion from their Steam library, which Steam has allowed since late 2015. Although the way you've worded things, are you actually the game's third - or more - owner?
I tend to focus on whatever type of resource is most common around my starting system, so if, for instance, there's 2 promethion in one system and 1 thulium in another and both systems have no/poor planets, I just build a starbase to cover the 2 promethion. If there's 1 promethion in a cluster of 2 thuliums, obviously I take the whole thing. But it's to get more promethion so other races have less. Obviously durantium gets the priority, I grab all I can find.
You're right. If it's Stardock's intention that you can't change a race's ideology, they should make the ideology tree and ideology events unavailable or by still showing them, but automatically picking the ideological choice that the race - when played by the AI - would make in each event.
Don't The Measured - as one of "The Villains" of Star Control - have Malevolent as their starting Ideology? I guess there might be a "number" on the Malevolent to Benevolent Scale of Ideology (or however Stardock handle Ideology) that effects how quickly you can or even if you can change a Race's Starting Ideology. As I only ever play my own Race, I'm not sure how this works, but that's how I'd be doing it if I was Stardock. For example, playing the Korath as a Benevolent Rac
dkahil, I like those ideas - it's a small thing, but it does seem a bit weird that you wouldn't have your transports well protected...After all, they're the ships that get you the planets that gets you the wins. If Stardock take your idea of acquiring techs through espionage - and if they're going to do that, making it so you can only trade techs with allies seems totally logical - they need to make the acquiring of information via spies faster or more in depth. More
My home computer's fine, but my work computer, which pretty much has the same things installed on it but also has a bunch of Adobe Illustrator/Creative stuff as well and Trend Micro (my home computer uses Winzip Utilities for no better reason than I bought it, liked it and have had no failures with it so see no need to change), throws a screamy hissy fit whenever I launch either Firefox or Internet Explorer 11. Crash after crash after... Microsoft Edge, of course, works fine.
Nucleawasta, I'm pretty sure the level of changes in which Turn-off Auto-Upgrade is located is not "In-Game", ie you have to make the changes on that list, then start a GalCiv3 game (in the same way you can't suddenly decide mid-game that you're sick of those pesky pirates and change their Occurance from Occassional to None). At any rate, once I downloaded v4.0, before I started my first game I turned Auto-Upgrade off so I could be wrong about being able to make that level of changes
I can testify that kind of thing is random, skywalkerhogie. One game, I had not one, not two, not three, but four Perfect (ie 16+) Planets within easy distance of my Home Planet (by easy I mean the beginner Colony Ship could just mosey along and grab them). Some with very useful Artifacts - Chimeric Biomass, Precursor Archive - as well. And they were in systems with other planets with the same or similarly useful goodies - either more Artifacts or heaps of one type of resourc
Update 2020, years after I'm sure every Founder has found their name, but the Credits Roll on youtube will show you if you pause/rewind it enough times....:)
Update from The Land Of The Long White Bra Used As A Face Mask (New Zealand is also known as Aotearoa, "the land of the long white cloud", for those of you going "mrbondini, WTF!?"): The western part of Auckland was allowed to keep it's liqour stores open because they're under different rules there - no idea why, but they are. Anyway, the totally predictable happened and everyone from the rest of Auckland got in their vee-hickles and took a little drive to West Auckla
Update on the liquor situation: It can be done online, with couriers being regarded as an essential service. However, it's now contactless - keeping at least two metres between buyer and courier driver. So, that's the spirit! And so's rum...And so's vodka....and so's..... :) Went supermarket shopping yesterday. Obviously, it's impossible to never get with 2 metres, but as I understand from WHO advice, so long as the contact is over with 15 minutes, an infected folk sh
Hi from Auckland New Zealand. Covid19 Count 102 in total, no deaths, not sure how many cured. A Nationwide One Month Lockdown starts 11:59PM Tomorrow Night. Keeping 2 metres between each other, avoiding all except those you live with, rules like that... Fortunately, as a supplier to an essential service - fire, mainly - which is remaining open, I'm still part-time working. Our government is deciding whether or not liqour stores are an "essential service" and can therefore, lik
I've had a lousy couple of days. Yesterday, I got a letter from a specialist telling me I'm dyslexic. Today, I get a letter telling me I have the racoon virus.
It sounds to me like it's W A I. You can't cancel the trade route - as the Yor established it. Perhaps you have to destroy their trade ship? Once the trade route ends, then you can propose the embargo. I presume you've been able to do this on earlier builds? In which case, if you have, then I've got it wrong but if you could do what you propose, it seems a bit of a weird way of breaking up a trade route/annoying another race. &nbs
Sorry if this has been solved/answered elsewhere in the negative (ie I'm wrong about this, which is possible , it's never happened before, though :) ), but: As I understand the screenshots, you're playing as the Torians and you've got a trade route with the Yor. You want to tell other races not to trade with the Yor. The GalCiv3 wiki says Embargo Third Party means: Embargo a third party's civilization, refusing the establishment of trade routes and severing existing ro
Well, he did once confide on this here forum that living was his favourite form of existence... And since we're both Founders , after all, he's duty bound to do our bidding, right? [e digicons]:beer:[/e] Us being Founders means we make Stardock go [e digicons]:erk:[/e] We'll go [e digicons]XO[/e] if he doesn't do our bidding. Seriously, maybe this is where GalCiv4, which frogboy has teased us about a couple of times, might want to go, to di
Unknown_Hero, fantastic ideas that I'd be in line just behind you to buy if Stardock ever did anything like this. This goes a major way bowards making Xploit what it really should be - ie more about Xploiting people, less about Xploiting resources. Now, we just have to influence frogboy and all his frogs at Stardock to get this DLC underway. We can sell it with a Free Ship Designer Upgrade (which, if you go into it, is actually virtually nothing!) to suck in all the GalCiv3 players wh
Yep, "public" I would take as the operative word in SchismNavigator's response. I heard they're still deciding what to call the sequel as Chinese Democracy was taken. :)
And I suppose on top of however long working on a new feature takes for you developer-folks in terms of programming, testing, balancing, rechecking etc etc it must really hack you off when you take all that time on a feature you think your game/software's audience will just fall in love with and the general consensus is "Meh! Tried it and hated it!" or "New feature? What new feature?" I mean, as an example in GalCiv3, how many people play multiplayer versus the numb
[quote who="BIF" reply="9" id="3766124"] But you can already do all of that stuff. I challenge you to take any heading that includes "mark something" under the current game mechanics. Can't do it without being able to fly up or down. [/quote] While I've got nothing against the Z-axis idea in principle, what would it add to a 4X game where you're not individually controlling every ship?
Yeah. Nah. Get rid of the Ship Designer/3D Maps/Battle Viewer/Anything that lends itself to War (Xterminate) and really focus on improving the Xploit aspect of 4X. I jest, in part, because obviously most GalCiv Fans lurve the Xterminate aspect of 4X and Stardock would lose ther jerbs if they did all of that first sentence. But they still could make more of AI cunning and deviousness and make a game that used more Machiavell
At least we won't be unclogging Drengin toilets...
[quote who="AdamMG" reply="5" id="3765121"] while I do find some annoyance in certain bugs and/or unfixed issues, I am still quite happy with GC3 in general. The tech screen upon leaving ideology shouldn't be a tough fix. Nor should having a global "don't upgrade planetary buildings by default". All have been complaints from the start. I'll still buy a DLC which improves the game. But yeah, I get the complaints. <
[quote who="R-TEAM" reply="27" id="3764541"] even a good friend musst stay to the rules (or - from an good friend i expect he stay with special care to the rules to not harm me ...) .... china is an good friend from europa ... so we should let go his army straight in european towns ...... - and no, i dont expect an sensefull answer .... -> can i have discuss companions with more "level" ..... [/quote] You're right in that China would ask Europe b