[quote who="Lavo_2" reply="746" id="3673232"] I haven't posted in here for awhile. I still need to update the OP, but I have released 4.11.1, which improves on a handful of things found after the release of the rebuild. [/quote] Nvm, Nexusmods link says its 1.9 compatible, thanks for updating.
planeswalker2001
[quote who="Ryat" reply="3" id="3672732"] I am sure mods (like Distant Stars, great, more work for me LOL) will need to be updated to give you the best experience possible. [/quote] Thank you, also thanks for all the work DS the team has put into DS, been playing it for years whenever I get the SOASE itch. Also with this new 'performance' patch you think DS will have bigger squadrons again? I remember they were shrunk ages ago to squeeze as much per
Hey all, just got reminded of this game by the update news on steam. Was wondering if all mods that were made for version 1.8+ are compatible with the new version of the base game or if these mods have to be updated. I haven't played a mod-less version of SOASE for years now. If it helps, the mods I use to play were the 4X mod, Sins of a Galactic Empire, Star wars Requiem and Distant stars. Thanks for any info
Quick question: To get the full version of FE we will just log in to Stardock Central and get it from there, same way as the beta? Also i've read somewhere on the forums that there was some talk of allowing us to use the Cd-keys that we get on Steam, so we can also get it from steam or did i mis read something? Thanks for any answers
Just to add i find playing randomly generated maps such as medium,medium-large and large that the game actually generated itself seem to minimise mini-dumps. I get dumps only when i'm loading Rebellion with mod up or at the tail end of a 3-4 hour long game.
[quote who="Leuthesius" reply="7781" id="3227462"]Minidump. I'm not sure what else to tell you beyond "applied Alpha .1, then .1 extras, then Better gas giants." And it failed.[/quote] All i can do is repeat what i typed before "Updated mod works fine for me, install old mod, overwrite with new files and that
[quote who="StarFallArmada" reply="7732" id="3221314"]problemo... I cant seem to get gal forge to work with the DS gal forge stuff inserted. I copy the icons and galdef stuff into the gal forge 3 folder, but when i then try to use the exe it crashes before it starts. What am i doing wrong? Also i cant seem to get the updated mod to work either...[/quote] Updated
Stant, Ryat and others of the DS mod team, thanks for all your work, makes Soase far far more enjoyable!.
Fine fine, i use notepad alot but not notepad ++, guess i have to be less lazy :P
Hello Stant and BadTune, is it possible for either of you to upload the modified entities file needed to get rid of the minidumps? Been enjoying the mod alot for the past year, good job to everyone. Thanks
Got mine by courier last week and another one 3 days ago, Stardock sent me an extra LE copy for no reason...............
Well, i live in London, United Kingdom and i got my limited ed box 2 days ago, so it must be stuck in your postal service limbo.
Well having been a long time Stardock customer I pre-ordered Elemental standard version bout 4 months ago just to get into the beta. However having got my Starcraft 2 collectors’ edition box few weeks ago, i got more interested in getting the Elemental collectors’ edition also. For most game retailers once you participat
Also works in Malaysia, Singapore and Thailand if you decide to visit these areas also.
Definately, please also port it to Sins also if possible [e digicons]:D[/e] However please put a limit to it, maybe can be triggered once every 5 RL minutes to prevent spamming.....
I'll love to see this test done, but due to my substandard anti-regulus skills, it will be a slightly biased test if i join [e digicons]O:)[/e]
You pay the money now.
Regulos would then utilise the good old annoying tactic of kiting [e digicons]>_>[/e]
I got this problem as well, my specs are Core 2 duo E6400 (2.1 ghz) 4 gigs ram 8800GTX OCed Beta 2 C and previous versions were fine but this latest version has given me the same problems that orleon knight refers to.
The crashes happen anywhere and anytime. Within 1 hour after updating to the lastest version i had about 9 crashes. 6 while idling in a game lobby (4 while hosting and 2 in other peoples' game lobby) 2 ingame and 1 connecting to the game. I had not crashed before in 2B so its not my set up i reckon.
Disagree with the abilities suck statement. 1) Archers/Tower of Light/Treb/Poison -- Useful since nothing better to invest in, auto targeting abilities to kill minotaurs. If you combo your tower of light with your summoned ones, or just stand near your own sides towers while defending, you get a nice damage boost. 2) Hammer slam: SLOW. By the time the hammer slams a BASE rook level 15 does more damage or equal dama
Sometimes the server goes down for no reason at random times. If you are ingame, it will suddenly freeze for no reason, once you quit the game, you will return to a totally empty lobby. If you are in the lobby, you get get kicked with a you are disconnected from ironclad message.
As title says, when the war rank increases from 4-5 or 5-6 forts will appear on the map near your base. I had a rook standing near the fort spawn point and when it spawned, i had a about 1/3rd of my rook avatar in the fort, making him stuck. I was stuck for for quite some time and had to more or less suck out the HP of the fort (thus destroying it) using the rook ability to free myself.
Same, i've hosted, many games, people can join me, but i can't join other peoples games........... very strange
Back down again, right in the middle of a game as well [e digicons]:annoyed:[/e]