You cannot place the blame for the 3,000,000 deaths in Vietnam soley (or perhaps even mostly) on the US. First of all, lots of those deaths came from North Vietnamese attacks and the South Vietnamese killed a lot of people too. Secondly, North Vietnam was the aggressor. Now, the US probably overstated the significance of defending South Vietnam, but they were our ally so it was only natural that we would help them. The blame for those deaths truely lies with
theleif
In war people die... define your moral code before you cite numbers. I don't get this, what do you mean? I was referring to the discussion that USA had done some wrong things as well. To me 3.000.000 dead in Vietnam and 800.000 in Cambodia to stop an election is a big wrong. In war people die... Yes they do. But it's a horrible excuse to kill. If so then what's the fuss about those 3000 dead in the Twin Towers? According to Both Al Qaeda and US
3.000.000 Vietnamese people got killed in that war. Even today thousands of people get killed and maimed by duds and mines left in the country. Not to mention the 700.000 killed in Cambodia during the same period by USA bombs without even a declaration of war.
we have a few drops on us compared to the olympic sized pool of it they have 3.000.000 drops in Vietnam.
I really don't care why they hate us... it doesn't really matter. In the same way I don't really care why a bear attacks someone. It has done so... and now will be dealt with. And that's the reason why they will keep attacking. By the way, nice analogy with the bear. It's really a peaceful creature (except the grizzly and the polar bear, but even they usually needs to get provoked or scared to attack). The only fatalities come from stupid hunter
Here's a hint http://www.mindfully.org/Reform/2002/US-Peaceful-Nation.htm
Yea that will solve the problem. Killing them. One day i hope enough people would understand that it's the killing that made them in the first place. I hope that maybe some would start to reflect on why "they" hate us(a). Hint: It's not our freedom.
Please remember that I am talking about governments, not the people within the country that suffer from the actions of their government. And Just to correct you the Imam of Palistine (not the current one I am talking the 1930-1940's) did spend WWII in Berlin and did bring back Nazis to help him distroy the Jews. Well if you are, please state that. You where saying that "Islam!" Is dangerous and should be exterminated. And what difference is th
And mjl1817 should be banned from this forum for his blatant racist ideas. Sorry, i meant from this thread. You've posted some good ideas for the game on other threads. Stick to that.
Modern Islam = Nazi party. The modern Islamic Terrorist groups can trace their roots directly to Hitler’s Nazi party in the 30's. The imam of Palestine spent the war in Berlin and in 48 with the help of the Nazis he brought back with him, declared war on Israel the day it was formed. His influence is felt today in the Islamic brotherhood and Al-Qida. 300,000 Muslims in Palestine were dancing in the streets on Sept 11, 2001 <
I posted this in another thread. Oh btw, i like the zoom to cursor thingie, but i have some ideas. It should only ZTC when zooming in and not out. Plus if you click the mouse wheel to centre on a unit the ZTC should be automatically be disabled until you move the camera. That way you have the best of both worlds. In my world at least. Cheers
As for the possibility of a regional war, as cold-blooded as it sounds, the US could potentially make that work for us. Distract Iran by forcing a stalemate in the war by giving Syria or Saudi Arabia/Kuwait (whoever ends up fighting Iran) weapons to offset Iran's numbers. And where back to square one again. Oh i have an idea! Why not support some faction so they can take power in Iraq and make a stand-off against the oh so evil Iran? Mayb
OH! Hear hear! Another idea! You should make a separate multiplayer launcher. That way you could play single player windowed (or do whatever you're doing with your computer, naughty boy) while waiting for someone to play with. That should come with the usual features, like measured latencies, possibility of sending a wake-up call and so on. As a mp game of SOASE can take a whil
Oh btw, i like the zoom to cursor thingie, but i have some ideas. It should only ZTC when zooming in and not out. Plus if you click the mouse wheel to centre on a unit it should be automatically be disabled until you move the camera. That way you have the best of both worlds. In my world at least. Cheers
my teammate saved some face as he killed the original enemy captial kol that was in system almost simultaneously as he was destroyed by the new capitals that had appeared No, no that was not my capital ship, i just built it. My capital ship was a Akkan. Then over to game speed. It could be speeded up a little but the main problem was lag. Whit out it it w
It's 18:44 local Swedish time, I've got a 8 Mbit line, half a pack of cigarettes, it's dark and I'm wearing sunglasses. Hit it!
I'm waiting! Give it to me baby!
omg new space paranormal stuff? 0wwwwwwwwww! Will we see space ghosts and rogue poltergeists? The Secret Astrologist that gives you the Horoscope Of Doom?
Hey! I already posted that idea! I would actually love if a host of indirect warfare options where added. Where's the spies with the ability to temporary disable certain structures in a system? That causes local unrest, that makes all your production somewhere temporary slow down to a crawl? The mine layers that let you booby trap space lines? Spy drones to attach to other players merchant ships? Elite Storm troopers th
Or you could try not to implement U.S.A:s current definition of a cruiser on a game that takes place a long time ago in a galaxy far far away. Anyway this has been discussed already. cruisers have been different things throught the ages and shouldn't be classed overall like CRUISERS HAVE BIG GUNS
Or maybe they should just stop repairing themselves, not building new fighters and not regenerating antimatter. There could be a chance that unsupported ships warp drive could fail when it tries to hyper jump? Speed and turning decreased? My brain is storming.
Well, i would still prefer "untouchable" pirate bases. After all where playing a game in space where there's a million asteroids where a pirate cove could be hidden. Actually pirates as it is don't play anything as pirates would do. More like rogue nations. "Real" pirates would satisfy themselves with hit and run attacks on trade ships. So maybe I'm actually talking about a completely different thing. <img src="http://images.stardock.com/gc2/T_DL/smiles/Wink.gif" border=0 align="absmi
Don't that depend on how you cap it? Well, as i didn't play the game at that state i can not say anything about that, but if you compare it so CoH (which is, i admit, a vastly different game) it seems to promote an offensive strategy. And it also gives a boost to a player i an desperate situation (i.e. his forces where just wiped out). But then again, that would i know?
This seems like a good place to shoot some ideas Why not have the possibility to travel outside the lanes? It should be really slow, your ships shouldn't be able to repair/regenerate shields/restore their antimatter while travelling. But you could do some nasty deep strike surprise attacks Of course