BuckGodot has given 64 karma through 64 submissions.

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  1. Dec 05, 2016
    Galactic Civilizations III: 1.9 Mega Patch (Released 12/13)
  2. Dec 01, 2016
    GalCiv III v1.9 Changelog
  3. Dec 01, 2016
    GalCiv III v1.9 Changelog
  4. Sep 16, 2016
    Can we get a dev stream?
  5. Sep 01, 2016
    [BUG] Precusor Satellites gives +2 Sensor Power instead of +2 Range....
  6. Aug 22, 2016
    Pathing in a Slipstream (Starbases/ships)
  7. Aug 21, 2016
    Removed
  8. Aug 12, 2016
    Some GalCiv III goodies coming
  9. Jul 30, 2016
    New Lost Treasures DLC for Galactic Civilizations III - Now Available!
  10. Jul 11, 2016
    Altarian Resistance Goes to War with me for no apparent reason.
  11. Jul 01, 2016
    Removed
  12. Jun 30, 2016
    Removed
  13. Jun 30, 2016
    Removed
  14. Jun 29, 2016
    [Mod] Enhanced Terraforming v1.6 (game version agnostic) (append mod)
  15. Jun 17, 2016
    Galactic Civilization III 1.8 Update (Release 6/14)
  16. Jun 16, 2016
    1.8 newly built ships spawning with 1 less movement points
  17. Jun 13, 2016
    [Bug] 1.8 Beta Preview - Colonization Events
  18. Jun 10, 2016
    Galactic Civilization III 1.8 Update (Release 6/14)
  19. Jun 09, 2016
    Cant get custom techs to show up in tree
  20. Jun 09, 2016
    Cant get custom techs to show up in tree
  21. Jun 08, 2016
    Removed
  22. May 26, 2016
    Removed
  23. May 18, 2016
    Requesting Colonization Event suggestions!
  24. May 18, 2016
    Requesting Colonization Event suggestions!
  25. Feb 27, 2016
    [Mod] Hereward's Planet Features Mod - Version 1.0
  26. Feb 26, 2016
    Map Size
  27. Feb 22, 2016
    Ship Graveyards are not always defended by pirates [Please disregard]
  28. Feb 20, 2016
    [MOD] Gauntlet's Race Mod (UPDATED R-1.7 for Retribution 4.21!)
  29. Feb 10, 2016
    FOUNDERS: Mercenaries BETA
  30. Feb 10, 2016
    Any news on 1.6?
  31. Feb 03, 2016
    [Mod] Generalized Tech Trees 1.8.1 (updated for 1.8.1/Mercenaries)
  32. Oct 22, 2015
    Galactic Civilizations III v1.4 Changelog
  33. Sep 26, 2015
    9/24 update, what was it?
  34. Sep 16, 2015
    [Mod] Enhanced Terraforming v1.6 (game version agnostic) (append mod)
  35. Sep 10, 2015
    The Gal Civ II Economic Model Worked because it was based on LINEAR growth. The Programmers Screwed Up the Math Behind Gal Civ III
  36. Aug 07, 2015
    When you can't update (to a Beta of) a steam installed game
  37. Aug 07, 2015
    Galactic Civilizations III - Patch 1.2
  38. Jul 30, 2015
    [Mod] Enhanced Terraforming v1.6 (game version agnostic) (append mod)
  39. Jul 15, 2015
    Ultra-Terraformer nerfed in 1.1
  40. Jun 06, 2015
    1.02 opt in, abundant stars. So where are the stars?
  41. Jun 03, 2015
    Galactic Civilizations III - Patch 1.03
  42. May 29, 2015
    1.02 opt in, abundant stars. So where are the stars?
  43. May 28, 2015
    What happened to all the stars and usable planets with 1.02?
  44. May 28, 2015
    1.02 opt in, abundant stars. So where are the stars?
  45. May 28, 2015
    1.02 opt in, abundant stars. So where are the stars?
  46. May 28, 2015
    1.02 opt in, abundant stars. So where are the stars?
  47. May 27, 2015
    Oh fun, the difference between 'Normal' and 'Gifted' is a Joy!
  48. May 22, 2015
    [list][mods] GalCivIII Commuinty Mods List
  49. May 19, 2015
    [Mod] - Personality Trait Mod 1.1 - Updated
  50. May 18, 2015
    More portraits and logos in Gold?
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