DivineWrath currently has 89 karma from 76 submissions.

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  1. Apr 23, 2021
    GalCiv: What's next?
  2. Jan 28, 2021
    Dead Planet and Kiln of Worlds
  3. Jan 28, 2021
    Dead Planet and Kiln of Worlds
  4. Jan 27, 2021
    Dead Planet and Kiln of Worlds
  5. Jan 07, 2021
    Which DLC Should a Newbie Use?
  6. Jan 04, 2021
    How Best to Protect My Transport Ships?
  7. Apr 08, 2019
    Some small QoL wishes
  8. Jan 16, 2019
    NEW EXPANSION for Galactic Civilizations III ANNOUNCED: Galactic Civilizations III: Retribution
  9. Jan 03, 2019
    At long last, Reiche and Ford state what they think they own.
  10. Oct 26, 2017
    Cities cannot be removed,,or upgraded to megalopolis
  11. Mar 17, 2017
    Gal Civ *2* question thread
  12. Mar 06, 2017
    My list of grievances I have with GalCiv 3
  13. Apr 12, 2016
    Want better support for armies
  14. Apr 05, 2016
    De-Selecting An Engineer From A Group
  15. Nov 21, 2015
    Please vote - GalCiv 3 on GOG
  16. Nov 20, 2015
    Please vote - GalCiv 3 on GOG
  17. Jun 22, 2015
    [0.70.5.0] Carriers are over powered
  18. Mar 04, 2015
    [0.70.5.0] Carriers are over powered
  19. Feb 14, 2015
    aluminium supply/demand and offworld trading in 5player+ matches
  20. Jan 25, 2015
    [0.61] Too much micro management
  21. Jan 24, 2015
    [0.61] Too much micro management
  22. Sep 21, 2014
    3 questions from Stardock to you
  23. Sep 18, 2014
    something I miss from GCII
  24. Aug 25, 2014
    Trying to understand projects
  25. Aug 19, 2014
    My Beta 1 Experience
  26. Aug 17, 2014
    Trouble with constructors with multiple construction modules
  27. Jun 16, 2014
    Help! Printscreen in ToA?
  28. Mar 06, 2014
    Map hexes
  29. Feb 20, 2014
    Lead Designer Paul Boyer Interviewed
  30. Dec 13, 2013
    's Profile
  31. Nov 04, 2013
    Please vote - GalCiv 3 on GOG
  32. Oct 30, 2013
    Diplomacy/Leader Voices?
  33. Oct 29, 2013
    Investigating GalCiv 3 - What are your concerns with Steam?
  34. Oct 19, 2013
    I hope the new ship builder is more functional than just choosing weapon types and armor
  35. Oct 18, 2013
    Lead Designer Paul Boyer Interviewed
  36. Oct 16, 2013
    Please vote - GalCiv 3 on GOG
  37. Oct 15, 2013
    Please vote - GalCiv 3 on GOG
  38. Sep 06, 2013
    Target priorities in fleet battle
  39. Jul 20, 2013
    Back from the Atari auction
  40. Jul 03, 2013
    Help!!!! Economic Troubles!!!!
  41. Jul 23, 2011
    's Profile
  42. Jul 07, 2011
    No torpedos
  43. Jul 04, 2011
    Starbase Flipping
  44. Aug 24, 2010
    Elemental 101
  45. Aug 24, 2010
    Elemental 101
  46. Jan 28, 2010
    Spells & Magic
  47. Jan 20, 2010
    MAC Version
  48. Nov 27, 2009
    TA 101
  49. Oct 06, 2009
    Suggestion related to BETA version numbers
  50. May 29, 2009
    Trying to Come Back To G CIV---please help
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