Bug Hunting Time part 2.

I did an old mega bug thread last year https://forums.ashesofthesingularity.com/479189/page/1/

 

I decided to try again, as I had recently played the escalation campaign then spent an hour this afternoon finding as many bugs as i could.

 

It is good to see so many bugs were fixed. There are only a few issues i'd call major left.

 

Campaign Bug 1 - Memories. Chapter 2. Ganymede.

- Mass spam click to get rid of the annoying intro. (seriously why does time start when the sound is playing. As you either listen and start behind the computer. Or spam click to hurry the game up and miss out on the talking). Anyway. I spam clicked the intro and i had 2 sound streams of halee talking going on at the same time.


Campaign Bug 2 - Memories. Chapter 2. Ganymede.

Same game. Late game was killing nodes outside nexus.
Started saying 'power capacity increased - dreadnought upgrades available'. I didn't even have an advanced facility. Hence no dreadnoughts. Said it 2-3 times in the space of a minute. Then later it said it again. I looked around and i didn't see a dreadnought anywhere. (Was halee in that game? did she have one i didn't see? even then why is it telling me this)

 

Old Bug 1 - Game Crash Bug that i posted last oct? still exists.
- Game Version v2.2
- Load game in DX11 mode.
- Unplug headsets. (currently i have USB plugged in aux port at front of pc) Plug them back in. I think i did this with a non usb style headset last time.
- Click multiplayer. (might need to click unranked?)
- Crashes
- Did it twice in a row.


Old bug 2 - Alt tabbing
- Go into rankings. Select a display option. ALt tab. Alt tab back in. And the screen is messed up. Repeatable every time. Gotta do it right as you select something.

 

Old bug 3 - Old hotkeys still shown


Old bug 4 - Graphical Issues

Impossible locations and buildings

graphical



Annoying thing 1 - Can't deselecting things.
- Hotkey 4 factories. or units.
- Try and deselect one. You can't.
- Expected: Shift click onto a hotkey'd anything should deselect it from the group.

51,151 views 10 replies
Reply #1 Top

 

New bug 1 - Unscrollable window

Can't reproduce this on a consistent basis. I've had it happen 4 times in a single skirmish game vs a comp while bug hunting.

Was using scvs. Built a few things. Was mass shift click + building. With two different groups of scvs.

Screen became locked. I could not scroll around the map anymore. I had to double click on a hotkey'd number that was assigned to a unit to leave. Then i could scroll again.

 

New bug 2 - SCVs are retarded

Can't reproduce this on a consistent basis.

I had was playing around with different groups of scvs. They were grouped. Ungrouped. Different hotkeys. 

They've all been given the command to build this. Yet some won't. Not only that, you can't give them other commands. (you can eventually unstick them but it takes a bit of effort of selecting some and degrouping etc etc).

a second example

 

New bug 3 - SCVs are so retarded

This was during the campaign. It is worse than the above example. (although it also includes the above example - whereby only 1 of the 6 here are building).

I had 9 scvs.

I broke them into 3 groups of 3.

The 3 on the right, used to be a part of the group with the one building. 

The bottom 2 groups just sat there being retarded not building (except for 1).

Not only that. And far worse. the 3 that were off the screen and are no longer grouped, kept coming back to work with the one that was building...

The 5 retards just dont take orders.


New Bug 4 - Graphical Glitch - Missing amplifier

Both are identical nodes. Both have had an amplifier added. Both have had 3x powerups added. (you can see the income and addons are identical in the bottom circles). On screen one shows the amplifier. One doesn't.


New Bug 5 - Graphical Glitch - Factory Colour Glitch

I am yellow. My factory is not.


New Bug 6 - Continue construction can fail.

Happens in some locations only. (default skirmish map, 3rd spot to the right of the node in this pic)

I right click on the half built building. Yet it counts as  a move command, even though it is clearly within the bounds of the building. I think this only occurs if there is a hill slope on the side??? not sure.

Had this happen a few times, where i think i've told something to continue construction and it doesn't.

ie I have an scv on the front line building defences. An enemy wave is incomming and will kill it. So I shift click away, then back onto it to finish construction. And later i come back and it had left and returned, but did not finish construction as expected.

 

New Bug 7 - Can never claim nodes

Halee and myself are both at this node. It will reach 100% for me. Then reset and start the count over again.

Expected Outcome:

A-  whoever was first gets it.

B-  whoever has the most units there gets it.

Either is fine. Making it impossible to obtain unless someone moves away is stupid.

another example

We shall all attempt to claim this node until the end of time.

 

Reply #2 Top

New Bug 8 - Scvs won't build on /near themselves

I had to take a pic, so that you could see the mouse cursor.

It was over the relay, i was right clicking but the scv simply would not repair. Unless i sent him away and then right clicked on it.

 

 

New Bug 9 - Selection box and cusor!

You can get a semi-permanent mouse cursor box up. Until you press escape.

You have to do a selection area, at the same time as you do a (mouse click /or is it keyboard press?) build action . So you can see i'd done the mouse selection while making the keyboard selection of quantum relay. Which is still visible with the mouse cursor.

The selection box will remain even if i scroll around the screen, up until i cancel (press escape) on the quantun relay. Useless bug. But looks funky

Reply #4 Top

Reintroduced UX Bug

Okay this really annoys me. It was the most annoying bug of the earlier game, and it appears to be back.

  1. You have an army formed.
  2. The army is selected. 
  3. You have upgrades selected within the UI interface.
  4. A unit within that army dies.
  5. The User Interface will toggle over to a different setting (army / spells / upgrades). 
  6. Thus you have to re-press the button to go back to upgrades... and another unit dies....

It happened twice in the last multiplayer game, after the first instance i just sat there and waited. I did not press anything and sure enough. It switched interface again when a unit died.

 

Slow Game Start Scroll

Start of single player games, the game scrolls super slow as it does its talking / intro. Not sure if this is intentional to look cool while the intro is playing or if its accidental.

The only way you can stop it from scrolling slow and return to normal game scroll speed is to zoom out and then in.

Even if you spam click to end the intro, it still scrolls slow.

 

 

Reply #5 Top

Quoting peter_neate, reply 4

Reintroduced UX Bug

Yeah I suffered this yesterday too, very frustrating.

Reply #6 Top

Bug - General Chat

Leaves general chat and no option to rejoin.

  • Search for ranked or unranked. (i presume you can skip this part, but i haven't checked)
  • Cancel.
  • Click 'custom game'
  • -> auto leaves 'general chat'

Also typing /help does not show any option to type /join General. So i have to leave the game then rejoin. Or play a game, and exit.

Reply #7 Top

Bugs Replays 

  1. Does not show "Total Income". It shows current amount. It shows the + or -. But not the total. Quite useful in watching reps.
  2. Don't show players names. shows [unknown]
  3. First replay i loaded from the top ranked player, 2nd rep down. Was out of sync with actual game play. Unless a medic and 1 archer can take down multiple late game nodes by themselves. 
  4. Was watching 2nd replay. It was (i presume also out of sync) I clicked 'escape' and saw an option 'restart replay'. I clicked that. (so i could see if i was causing the sync issues by increasing the speed of the replay). Instead of restarting. It returned to the menu. (Note: i loaded a replay i had just played myself. and restart replay worked fine)
  5. Carried on from 4. When it returned to the menu it had funky graphics.
Reply #8 Top

Game Bug

Was playing escalation campaign.

If you have 4 factories. And the first one is not building but the others are. You can't pause the factories.

Reply #9 Top

Quoting peter_neate, reply 6

Bug - General Chat

Leaves general chat and no option to rejoin.

 

    • Search for ranked or unranked. (i presume you can skip this part, but i haven't checked)

 

    • Cancel.

 

    • Click 'custom game'

 

    • -> auto leaves 'general chat'

 


Also typing /help does not show any option to type /join General. So i have to leave the game then rejoin. Or play a game, and exit.

This has been a constant 100% every time reproduced issue for the past 2 patches for me. It specifically happens when I look at the list of Custom Matches. If I play a match, after the game ends, I'm back in a populated general chat. I'd already contacted support about it but no fix yet apparently.

Reply #10 Top

Bug - Node Capturing

You can build buildings down lava pits next to nodes. 

Enemy had 2 down a lava pit. I had 3 different unit types there. none could kill it. Since i couldn't kill it, i couldn't capture the node. Ended up just nuking from orbit. Which worked.