BTW, Perhaps an obvious point, but I
STRONGLY suggest that folks temporarily turn off any mods that they might be running until we know for certain what's been changed in 1.6/Merc. There's gonna be a
lot of changes and I strongly suspect some of the mods floating around out there won't be compatible with 1.6/Merc without being upgraded.
I mostly say this so we don't go running to SD complaining about crashes when it's our own mods possibly causing the problems.
As a point of reference I will be shocked if the mod that I run that modifies the number of stars and planets on a map will work without being updated.
Most mods will be fine, yes (especially append mods). Still, can't be too careful until we know for sure.
I didn't think of this and just started a game with my regular settings. I was only using race mods, but I don't know what all they changed. I started with my usual settings and the galaxy I got had habitable planets everywhere, resources everywhere, relics everywhere, black holes everywhere - you get the idea.
I have turned off mods and will start a new game.
I did notice that the list of resources and relics on the galaxy screen is now vertical instead of horizontal.
Also, when I exited the game, it crashed. The Stardock crash log program uploaded something.