sendingsignal sendingsignal

What do I play while I wait? Good to scratch an itch and help me come up with ideas?

What do I play while I wait? Good to scratch an itch and help me come up with ideas?

I actually own a ton of space games on steam I've never gotten to. I know nothing will truly scratch my star control itch until this is out, but maybe some can acccomplish parts!

What games are good for space combat?

What games are good for exploration?

What have unique alien creatures and exciting plots?

What are you going to play to scratch your sci fi itch while you wait? 

233,134 views 106 replies
Reply #51 Top

Quoting sendingsignal, reply 50

oh huh starscape. I hadn't gotten to it yet, the graphics looked janky at a glance. But I think I picked it up in a bundle! I'll give it a shot!

Graphics are junky, definitely! I hate the art style of the people! Combat graphics are nothing to write home about. But there's something fun about it that scratched my itch! 

Reply #52 Top

Ok. Fallout 4 fun is over. Underground Undercover main storyline quest bugged out. Can't progress. On the shelf it goes until Badthesda fixes this shizz. Only 153 hours in...

Reply #53 Top

Quoting Hunam_, reply 52

Ok. Fallout 4 fun is over. Underground Undercover main storyline quest bugged out. Can't progress. On the shelf it goes until Badthesda fixes this shizz. Only 153 hours in...

You're insane for playing the boringest Fallout for 157 hours, and the most brilliant (NV) for 0 hours. :P

Have you even played the originals?! 

Reply #54 Top

Quoting cuorebrave, reply 53


Quoting Hunam_,

Ok. Fallout 4 fun is over. Underground Undercover main storyline quest bugged out. Can't progress. On the shelf it goes until Badthesda fixes this shizz. Only 153 hours in...



You're insane for playing the boringest Fallout for 157 hours, and the most brilliant (NV) for 0 hours. :P

Have you even played the originals?! 

 

I've started the original Fallout 1 and got bored to shizz with its turn based combat with rats at the start. I'm not a big fan of 3023947 stats on my characters either.

F3:NV I played until one of the side quests bugged out irreversibly. About 40hrs. Never replayed it ever since.

Never had any bug problems with Fallout 3. The end was kinda underwhelming in that one though. Still better than NV and F4 in my book. UFO part was fun.

Reply #55 Top

... Are you, by chance, very young? 

Reply #57 Top

!!!! You sound like the kids these days! "I hate stats!" "turn based combat is too boring!" lol, you sounded like you play Call of Duty. But you're older than me (34), so you win! And I take back what I said! 

Reply #58 Top

^ I did enjoy Farcry 3 as much as I enjoyed Heroes of Might & Magic 1 & 2, Civilization and new X-Com. I love turn based games.

If you wanna know, I tried Fallout 1 when I was about 25-26 and the combat turned me off in it. Dunno. Maybe if I try it again?...

Reply #59 Top

Quoting Hunam_, reply 58

^ I did enjoy Farcry 3 as much as I enjoyed Heroes of Might & Magic 1 & 2, Civilization and new X-Com. I love turn based games.

If you wanna know, I tried Fallout 1 when I was about 25-26 and the combat turned me off in it. Dunno. Maybe if I try it again?...

Fallout 1 & 2 have, to this day, the best death animations in history. I hate gibs. And every single game thinks gibs are so rewarding. But that's not true. Gibs are unimaginative rubbish. Modern Fallouts included! 

But the originals? Oh man. Shoot a dude with a gatling gun and it lights him up, ridding him with bullets, jerking him back and forth until he drops with a thud! 

Blast em with a shotgun and it takes a full circle chunk out of his chest, then blows off his arm, then head. Graphic and fulfilling! 

Melt them, zap them, light them on fire, make em eat a rocket. Every way to die had a special death animation that would only trigger if you ended them with a GOOD shot (or took the bloody mess perk). Awesome every time! 

So worth it to try again. Appreciate the roots of the game you just spent 157 hours on! And explore a game with REAL freedom and REAL choice! Also, kids aren't magically invulnerable. So, bonus! :P

Reply #60 Top

Well, I'm playing the Dreadnaught Alpha. I got picked up to test. They still have openings for testers.

Reply #61 Top

Quoting Hunam_, reply 52

Ok. Fallout 4 fun is over. Underground Undercover main storyline quest bugged out. Can't progress. On the shelf it goes until Badthesda fixes this shizz. Only 153 hours in...

::hugs::

This is how I "fail" in most of my games. It sucks to put that much time into a game, only to get stuck.

Reply #62 Top

I am in the middle of Rebel Galaxy myself. 

 

I have to say, I am not a big fan of the scaling.

Reply #63 Top

Quoting cuorebrave, reply 57
!!!! You sound like the kids these days! "I hate stats!" "turn based combat is too boring!" lol, you sounded like you play Call of Duty. But you're older than me (34), so you win! And I take back what I said!

 

I doubt this is an age thing as i know at least one person who's 15 years younger than me who loves X-com and Heroes of Might and Magic.

Also my wife is nearly 7 years younger than me and also lover Heroes of Might and Magic.

Meanwhile i'm 36 and have always hated turn based games. Tried quite a few, longest i ever played one would be a tie between Space Empires 3 and X-com, but i'd probably be lying if i said i spent more than 20 hours in either of them, and even then it was more in the building your own ships/base part and not the combat part.

I just can't get into the mentality of shooting an enemy that doesn't return fire because it isn't his turn, and vice-versa.

Yes a lot of turn based games have some kind of system where your forces might do something other than nothing when you saved enough points by not moving a lot or whatever, but to me it's just "meh"

Having real time control over a character/vehicle, or a group of them is, to me, infinitely more fun than waiting turns.

 

EDIT: I'm probably just weird though, i cancelled my pre-order for the Division after beta because shooting 4 clips into a normal human enemy and them still not dying is extremely unsatisfying for me. Had they been aliens i would have probably had no problem with it and gladly put it aside because aliens can have tougher skin or whatever.

I can only take suspension of disbelief so far, is what i guess i'm saying =)

 

 

 

Reply #64 Top

Waiting for X-Com 2 Valentine day sale... XD

Reply #65 Top

Quoting Hunam_, reply 64

Waiting for X-Com 2 Valentine day sale... XD

 

It's worth it, but it's terribly optimized right now. Fingers crossed for an optimization patch soon.

Reply #66 Top

Quoting Volusianus, reply 65

It's worth it, but it's terribly optimized right now. Fingers crossed for an optimization patch soon.

Did they ever optimize the first one? And isn't the second one still waaay too console-y?

I'll just play the original DOS game or play Silent Storm.

Reply #67 Top

They optimized the first one with Enemy Within, and the DLC packs. Honestly, I never really felt like the first game was all that unoptimized anyways. Granted, my rig's fairly beefy, so it could just be relative :P.

And...no. The second one is PC exclusive, and there's a lot of things they've taken away (while adding visceral content). Lots of Quality of Life improvements, like consolidation of buttons, expansion of classes( ie, there's literally no "garbage classes". Looking at you, Heavy.), and removal of arbitrary gaminess(by arbitrary gaminess, I mean, in the first game, come on. XCOM is a globally funded paramilitary group. You should be able to field a squad for every goddamn abduction site. Anything less is complete, contrived BS.) However, in XCOM 2, you're playing as a mobile guerrilla force, but you can only be in one place at a time due to your nomadic nature. THAT makes sense. There's also a hell of a lot of depth added. For example, with the environment being more destructible, your tactics can now include things like - taking out the structural integrity right beneath your opponent's feet, forcing them to either fall to their death or regroup. Most notably, if this doesn't kill them, it removes their current overwatch. Also, the game is more than simple move and overwatch now. You could literally beat the entirety of EU/EW just doing that. As most missions have timers in place (and ones that make sense if you pay attention to all of your comms), your tactics actually have to change on the fly.

Things I've noticed that new players are complaining about:

  • The new aliens are too smart. (This is a problem between the user and the screen, sir).
  • Hit chances don't seem to reflect actual outcomes (...is this your first XCOM?)
  • "I keep having to kill a mind controlled squaddie!" (Have you tried killing the Sectoid? That works 100% of the time.)

Anyways, after 28 hours, I'm hooked. Haven't won a campaign yet, but now that I've gotten a grasp of the Advent Doom Counter (and how to counter it), I'm sure I'll beat it at least once soon :P

Oh, some things I've learned that might help:

  • EXO + Ranger is awesome. You sacrifice a tiny bit of mobility, but due to the nature of how the Ranger plays (putting itself in danger a LOT), it will start paying for itself soon enough.
  • Grenadiers may have that extra slot for another grenade on paper, but I've found it to be more worthwhile to equip them with a nanoweave vest or a Mindshield in that slot.
  • Sharpshooters actually benefit more from a stock than from a scope. WHO KNEW?
  • When there's an opportunity to use the environment to your advantage, do it now, before the enemy can miss you, but hit it and melt your squad.
Reply #68 Top

Quoting Volusianus, reply 67

And...no. The second one is PC exclusive, and there's a lot of things they've taken away (while adding visceral content). Lots of Quality of Life improvements, like consolidation of buttons, expansion of classes( ie, there's literally no "garbage classes". Looking at you, Heavy.), and removal of arbitrary gaminess(by arbitrary gaminess, I mean, in the first game, come on. XCOM is a globally funded paramilitary group.

By console-y, I mean that they implemented that stupid 2-action bar thing rather than having separate AP. It felt dumbed-down when compared to the original game, JA2, or Silent Storm. I'm still bitter that they converted the Blaster Launcher - the best weapon in any strategy game EVER -  into a grenade, or prevented you from free targeting with your guns. I hate games that are dumbed-down for console peasants. :(

What did they do to fix that?

Reply #69 Top

You can totally still free target with many guns (not all, but many). *snarky comment removed. Seriously, that was rude, even for you, self.*  Also remember that there's still a budget of content for all games, even AAA titles. If you add something to any game, SOMETHING must be removed. Nothing good EVER comes free.

Reply #70 Top

Quoting IBNobody, reply 68


Quoting Volusianus,


And...no. The second one is PC exclusive, and there's a lot of things they've taken away (while adding visceral content). Lots of Quality of Life improvements, like consolidation of buttons, expansion of classes( ie, there's literally no "garbage classes". Looking at you, Heavy.), and removal of arbitrary gaminess(by arbitrary gaminess, I mean, in the first game, come on. XCOM is a globally funded paramilitary group.



By console-y, I mean that they implemented that stupid 2-action bar thing rather than having separate AP. It felt dumbed-down when compared to the original game, JA2, or Silent Storm. I'm still bitter that they converted the Blaster Launcher - the best weapon in any strategy game EVER -  into a grenade, or prevented you from free targeting with your guns. I hate games that are dumbed-down for console peasants. :(

What did they do to fix that?

 

...what are you going on about? The Blaster Launcher is in both the reboot and XCOM 2 O_o. You have to get fairly far to unlock it, and it's much more powerful than it was before.

Reply #71 Top

Now now boys.... (right? boys? right? May I should just use the girls as a general word instead???).

Let's stop the bickering and getting sidetracked and focus on the OPs request.

Reply #72 Top

It's not sci-fi, but Windward was a fun few hours with buddies. Broadside action, ships, 'splosions.

Reply #73 Top

Quoting Xenove, reply 71

Now now boys.... (right? boys? right? May I should just use the girls as a general word instead???).

Let's stop the bickering and getting sidetracked and focus on the OPs request.

 

Well clearly I'm a Kohr-Ah.

Reply #74 Top

Anyone ever played Escape Velocity: Nova?

I only really know about it because my dad had a Mac when I was still in school and it's predecessors appeared on the cover CDs of magazines a few times. It's the 3rd game in the series and the only one that has had a PC version, but if you get it the 1st and 2nd ones can be played in the same engine as mods. I lost a lot of hours to this in my youth - especially the 2nd one (Escape Velocity: Override).

Reply #75 Top

I can very heartily recommend Grim Dawn. It's just about to get its full release on Steam - but I've been on its early access for a while now.

It's a post-apocalyptic ActionRPG with magic and guns. And it's really good.