First off, I want to make a post about Fallout IV and Rebel Galaxy. They had the same main, core problem for me. They both did away with ANY sort of interesting quests, and instead devolved into a shoot-fest for every single quest. And people won't understand if they never played the original Fallouts and maybe even New Vegas. But Fallout four didn't have one quest that involved for than "Go here and murder everything there" and that'd a goddamn shame. I played the he'll out of FOIV and beat it, but ya know how many hours I put into New Vegas? 270 hours. I stopped IV after 73. And the reason is - aside from killing everything in sight, there wasn't a single damn interesting thing to do in the entire wasteland.
Rebel Galaxy was the same. Aside from a main quest that ended way too early, it was several steps backward missions wise and nothing we haven't seen before! Zero personality in any of the characters/aliens, a whole lot of shooting, and quests that include: drop off package/pick up package/protect a harmless ship/kill everyone I sight. It was soulless and boring.
But the shooting I'm Fallout IV is awesome, and the ship combat in Rebel Galaxy was fun too! But that's all there was, in both games, and damn it I'm so incredibly sick of that sh*t.
It was a betrayal to long time fans of Fallout. And I'm bitter about it.