modcredits
modpop
colonize
createtraderesource
finishprod
unlock
destroy
autoplay
fow
fowtrans
displayfow
displayinfluence
dipstate
addmod
god
lighting
range
sectorlines
cameralock
fps
hideui
setgov
localplayer
showmem
assetreport
savelog
turnactions
cam
objectgfxconfig
resetlighting
smoothinfluencelines
clearlog
help
desync
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> help modcredits
SYNOPSIS
modcredits <amount>
DESCRIPTION
The modcredits command will modify the local player's credits by the value provided.
PARAMETERS
<amount> - numeric value to modify the credits by.
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> help modpop
SYNOPSIS
modpop <amount>
DESCRIPTION
The modpop command will change the population of the colony on the currently selected planet. This works for any player's colony.
NOTE: Did not work for me on enemy planets. Tried to set to zero to "decolonize" a planet, didn't work. Didn't try adding pop to enemy colony.
PARAMETERS
<amount> - numeric value to modify the population by.
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> help colonize
SYNOPSIS
colonize
DESCRIPTION
The colonize command will colonize the currently selected planet for the current local player.
NOTE: Can't take over an enemy colony with this command. Can't colonize "Dead" planets or gas giants, only planets marked as habitable.
PARAMETERS
None.
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> help createtraderesource
SYNOPSIS
createtraderesource <internal name> <tilex> <tiley>
DESCRIPTION
Creates the trade resource at tilex, tiley on currently selected planet.
PARAMETERS
<resource> - The internal name of the resource to be created.
<tilex> - The x location on the planet.
<tiley> - The y location on the planet.
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> help savelog
SYNOPSIS
savelog <file>
DESCRIPTION
The savelog command writes the current contents of the console log. If no file name is provided the contents will be written to C:\Users\[PC User Name Here]\Documents\My Games\GalCiv3\debug.err by default.
PARAMETERS
<file> - Filename that the console log should be written to. The file is saved at C:\Users\[PC User Name Here]\Documents\My Games\GalCiv3.
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> help finishprod
SYNOPSIS
finishprod <next>
DESCRIPTION
The finishprod command can be used to complete production on items in the queue at the currently selected colony. If no parameters are given, all items in the queue are completed.
NOTE: If you have one of the never ending projects in the planet queue (for example: Research Project or Economic Stimulus) it will cause a crash to desktop.
PARAMETERS
<next> - Specifying the optional paramater "next" will cause only the next item in the queue to be completed.
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> help unlock
SYNOPSIS
unlock <internal name>
DESCRIPTION
The unlock command will unlock the specified tech for the local player. If no tech name is given, then all techs and culture traits will be unlocked.
NOTE: This includes the ideology tree!
PARAMETERS
<internal name> - An optional parameter to specify the internal name of the tech to unlock.
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> help destroy
SYNOPSIS
destroy <object ID>
DESCRIPTION
The destroy command will destroy the currently selected object if no object ID is provided.
NOTE: This includes fleets and starbases. Didn't try on colonys.
PARAMETERS
<object ID> - The ID of the object that should be destroyed.
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> help autoplay
SYNOPSIS
autoplay
DESCRIPTION
The autoplay command will toggle auto play on and off.
PARAMETERS
None.
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> help fow
SYNOPSIS
fow <player index>
DESCRIPTION
The fow command will toggle the fog of war on and off. It can also select which player'sfog of war to show based on player index.
PARAMETERS
<player index> - The player index of whose fog of war should be displayed.
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> help fowtrans
SYNOPSIS
fowtrans
DESCRIPTION
The fowtrans command will toggle all objects on the map to be visible through the fog of war.
PARAMETERS
None.
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> help displayfow
SYNOPSIS
displayfow
DESCRIPTION
The displayfow command will print a ascii representation of the fog of war.
PARAMETERS
None.
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> help displayinfluence
SYNOPSIS
displayinfluence
DESCRIPTION
The displayinfluence command will print a ascii representation of the influence map.
PARAMETERS
None.
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> help dipstate
SYNOPSIS
dipstate <state> <player index> <player index>
DESCRIPTION
Sets the diplomacy state between two players. The players must be identified by their index ID. The player indices can be omitted in which case the state will be assigned between all players.
PARAMETERS
<state> - The diplomatic state to set.
<player index> - The player index of the first player.
<player index> - The player index of the second player. This must be given if the first player index is given.
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> help addmod
SYNOPSIS
addmod <internal name>
DESCRIPTION
For the currently selected starbase, the given module internal name will be added to the production queue for the starbase's associated colony.
PARAMETERS
<internal name> - Internal name of the starbase module to add.
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> help god
SYNOPSIS
god
DESCRIPTION
Toggles the ability for the local player to control every player's empire.
PARAMETERS
None.
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> help lighting
SYNOPSIS
lighting
DESCRIPTION
Activates the lighting options in the main map screen.
PARAMETERS
None.
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> help range
SYNOPSIS
range
DESCRIPTION
Toggles unlimited range for local player.
PARAMETERS
None.
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> help cameralock
SYNOPSIS
cameralock
DESCRIPTION
Toggles the camera tilt lock on/off.
PARAMETERS
None.
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> help sectorlines
SYNOPSIS
sectorlines
DESCRIPTION
The sectorlines command will toggle the rectangular sector lines on and off.
NOTE: This is only available in DEBUG builds
PARAMETERS
None.
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> help fps
SYNOPSIS
fps
DESCRIPTION
Toggles the display framerate, draw call, and rendering info over the screen.
PARAMETERS
None.
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> help hideui
SYNOPSIS
hideui
DESCRIPTION
The hideui command toggles UI visibility.
PARAMETERS
None.
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> help setgov
SYNOPSIS
setgov <internal name>
DESCRIPTION
Sets the government def for the local player. Pass in an empty parameter to clear it.
PARAMETERS
<internal name> - Internal name of the government to assign to the player.
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> help localplayer
SYNOPSIS
localplayer <player index>
DESCRIPTION
Changes the local player to be the specified player index.
PARAMETERS
<player index> - The player index the local player will assume control of.
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> help showmem
SYNOPSIS
showmem
DESCRIPTION
The showmem command displays memory usage information.
PARAMETERS
None.
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> help assetreport
SYNOPSIS
assetreport
DESCRIPTION
The assetreport command creates an asset usage report in the directory C:\Users\[PC User Name Here]\Documents\My Games\GalCiv3.
PARAMETERS
None.
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> help savelog
SYNOPSIS
savelog <file>
DESCRIPTION
The savelog command writes the current contents of the console log. If no file name is provided the contents will be written to C:\Users\[PC User Name Here]\Documents\My Games\GalCiv3\debug.err by default.
PARAMETERS
<file> - Filename that the console log should be written to. The file is saved at C:\Users\[PC User Name Here]\Documents\My Games\GalCiv3.
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> help turnactions
SYNOPSIS
turnactions
DESCRIPTION
Toggle if you are forced to deal with idle ships and colonies before ending the turn.
PARAMETERS
None.
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> help cam
SYNOPSIS
cam
DESCRIPTION
Prints position data for the camera.
PARAMETERS
None.
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> help objectgfxconfig
SYNOPSIS
objectgfxconfig <option> <source> <output>
DESCRIPTION
Generates a objectgfxconfig binary file by placing the specified model at the origin
PARAMETERS
<option> - must be: dir
<source> - source is the source directory where FBX files are located (do not include the final back-slash)
<output> - output file name (only required if option is file)
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> help resetlighting
SYNOPSIS
resetlighting <scenename>
DESCRIPTION
Resets specified scene to original lighting settings in xml
PARAMETERS
<scenename> - must be one of the following:
mainmap - main map scene
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> help smoothinfluencelines
SYNOPSIS
smoothinfluencelines <scenename>
DESCRIPTION
Toggles whether the influence lines are smooth or curvy
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> help clearlog
SYNOPSIS
clearlog
DESCRIPTION
The clearlog command clears the console log.
PARAMETERS
None.
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> help help
SYNOPSIS
help <command>
DESCRIPTION
The help command shows a list of commands.
PARAMETERS
<command> - Providing a command as a parameter shows additional information about that command.
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> help desync
SYNOPSIS
orce desync error
DESCRIPTION
This command induces a desync error and associated logging.
PARAMETERS
None.
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