Neutral was supposed to get new weapons and defenses, but they never got implemented for some reason. I rectified this a little in my mod, by making the Nano Ripper (MD weapon), Superior Duranthium (Armor) and one of the Good Shield techs (can't remember the name right now) Neutral-only.
A tech can't have two Alignment-requirements. You have to choose between one or the other. So it isn't possible to give Neutral weapons and defenses from Evil and Good, without removing them from the other alignments.