Hello everyone! I'm new to this forum. I continue to be amazed at the game, and have very recently started trying to mod it as well. Actually, it's more swapping some pictures and altering a few tiles in the workshop than actual modding.
I'm a big fan of the game's art direction. The whole game looks beautiful and very believable for a fantasy world. However, i never liked the look of the default "outposts". Instead of seeing only large cities with a huge amount of glorified watchtowers to fill in the gaps in between them I want the world to feel like it has small country villages as well as fortresses and big cities. The outposts should start as small trading posts, and when fully developed they should look more like small villages. I know that outposts aren't supposed to represent big population centers, but this way my kingdoms will look a little more interesting and believable when I browse over the map.
A starting outpost is little more than a trading post connecting nearby raw materials to the Kingdom:

A fully developed outpost would look like a small village:

The buildings were easy enough to create (and great fun!). I thought it would be a simple matter as I found all of the tiles that I need to replace in the workshop:
Strangely though, I wasn't able to find the default files in the folder: FallenEnchantress\Tiles. However any tiles I create or edit myself are added to that folder. I redid all the tiles and made replacements for:
K_Outpost_Base_01
K_Outpost_Armory_01
K_Outpost_Abbey_01
K_Outpost_Caltrops_01
K_Outpost_Consulate_01
K_Outpost_Fortify_01
K_Outpost_High_Tower_01
K_Outpost_Stables_01
K_Outpost_Warden_01
So far so good! I tested it in the game, and it seemed to work as intended:


Succes! My trading post works in-game!
....
However... on the next time I restart the game the following happens:

Bah! The default tower somehow got copied over my replacement... The same goes for all add-ons to the outpost.
When I investigate in the tile workshop I find it confirmed as well:

I've ran several tests, each time with the same result: for some reason my game will add in the default tile graphics into any manually altered tile at every restart of the game.
Has anyone else ran into this problem? Or am I overlooking something?