Frogboy Frogboy

AI: Writing writing writing

AI: Writing writing writing

There’s so much text in Fallen Enchantress that author Dave Stern and I are thinking of having an e-book for players. There’s a lot of material and now that much of it is getting integrated, we hope it’ll start making the factions more distinct.

I can tell you that the AI behavior now follows the writing.

Writing and AI behavior are two key elements. In Galactic Civilizations, all races were the same other than their graphics, text, and AI behavior.  And all that AI behavior work would have been for nothing, imo, if players weren’t made aware that they were actually playing differently.

The world of Galactic Civilizations has some great heroes and villains.  The Drengin think you’re delicious. The Yor are bemused that meat can talk. The humans want to get along…but, don’t ever think the talking apes from Sol 3 won’t grind you into dust if they have to.

Elemental has some really great factions too.  Both before release and after release, we’ll be doing a lot more to make them feel and play differently.

I have my own biases for the different factions.  In my mind, as I code up my interpretation of the various XML tags I’ve come up with some basics on how they behave:

  • Pariden is bugged that the riff raff are squabbling over what is rightfully theirs
  • Capitar are a bunch of objectivists.
  • Altar wants to unite everyone – except the Empires who they despise
  • Tarth doesn’t like anyone.
  • Gilden are Paladins. Noble and honorable beyond reason.
  • Magnar are evil but make no bones about it.
  • The Wraiths would rather everyone just die. Nothing personal though.
  • The Urxen

I’m still working out some of the others in my mind in terms of programming them.

The way this comes through is in terms of whether they’re paying other players to do things to each other (don’t tick off Pariden as you will find others suddenly attacking you). Another area this comes through in what they say to you when they interact with you.  There’s also what units they build, how well they defend their cities, their biases in research, what they like to build in their cities, etc.)

This is why it’s so important to get good writing and have it communicated – without it, players may not realize just how much the AI is thinking about what say Gilden builds in their cities versus Yithril.

In GalCiv, this was communicated clearly to players via in-game dialog.  In beta 2, we’ll start doing more with this.  And what they say depends on who you are and how you’ve played.

From a player point of view, it lets me incorporate different strategies into the game.  Rather than trying to come up with “the best” overall strategy, I can implement several different ones (some of which may fail).

image

And a gratuitous tactical battle shot:

image

image

44,411 views 62 replies
Reply #51 Top

As for the trogs, I don't see them as an Indian-like caricature so much as just a group of strong blue-collar type folks who have a lot of strength and see everything as a nail for that hammer. I see them as hard working folk who do what they have to but (as Empire) are more willing to accept that things won't always work out for everybody, and will take hardship as it comes.

Reply #53 Top

That could be an interesting political message by Stardock:

Pariden's Tower of Dominion was destroyed by terrorists from Kraxis. Pariden responds by immediately attacking Kraxis. Then Umber for good measure. Vega had to be stopped. Suddenly Pariden has a justification to go to war with every Empire faction. Anyone that doesn't join them are cowards. 

"Fool me once... can't get fooled again." -Lady Procipinee

 

Best they stay away from current issues. Keep a 40 year distance on history to be safe. 

Reply #54 Top

Quoting seanw3, reply 53
That could be an interesting political message by Stardock:

Pariden's Tower of Dominion was destroyed by terrorists from Kraxis. Pariden responds by immediately attacking Kraxis. Then Umber for good measure. Vega had to be stopped. Suddenly Pariden has a justification to go to war with every Empire faction. Anyone that doesn't join them are cowards. 

"Fool me once... can't get fooled again." -Lady Procipinee

 

Best they stay away from current issues. Keep a 40 year distance on history to be safe. 

The Tower of Dominion was an inside job.

-Random Tarth Citizen.

Reply #55 Top

I think the 'war on terror' was a satirical comment on your ideas of "war on rebels" and "war on slavery"

Reply #56 Top

Quoting Cruxador, reply 51
As for the trogs, I don't see them as an Indian-like caricature so much as just a group of strong blue-collar type folks who have a lot of strength and see everything as a nail for that hammer. I see them as hard working folk who do what they have to but (as Empire) are more willing to accept that things won't always work out for everybody, and will take hardship as it comes.

 

Are you saying Indians are like Orcs? Cause all I've been hearing is Trogs = Orcs*

 

(stronger, tougher orcs like the uruk-hai, not the endless wave orcs)

Reply #57 Top

There are hundred of little events like this that could reshape the diplomatic landscape. I always play with at least the standard 8 factions. Basically any historical event can be reshaped to add some flavor to the game. Might want to start with medieval history though. 

Reply #58 Top

I dunno, I think we could draw a lot from Classical history, and the Dark Ages.

A bit from medieval history too ... at least before early colonialism.

But I think Classical Period (Axial age and Age of Empires) might have a bit more relevance here. (but true, we can use a little from every period of history)

Reply #59 Top

I just lost a game...jerk.

Reply #60 Top

Quoting Tasunke, reply 56

Quoting Cruxador, reply 51As for the trogs, I don't see them as an Indian-like caricature so much as just a group of strong blue-collar type folks who have a lot of strength and see everything as a nail for that hammer. I see them as hard working folk who do what they have to but (as Empire) are more willing to accept that things won't always work out for everybody, and will take hardship as it comes.

 

Are you saying Indians are like Orcs? Cause all I've been hearing is Trogs = Orcs*
See:

Quoting seanw3, reply 29
Trogs:

Ah the noble savage. It was a racist abomination in novel form in the days of the old west. But since Trogs are actually a different race, I like the idea that they have a certain nobility to their savagery. You could even read some of that racist trash from the dime novel days for inspiration. Or just use the Klingon model: Honor in death.
And Orcs are indeed based on racist caricature.

Reply #61 Top

Huh. And here I thought Orcs were based on Zulu warriors of south africa ...

 

I suppose the Apache Warpath was something to also be feared though ... but Apaches relied more on archery (and eventually guns), not melee charges ...

(at least, mass waves charges it weren't there specialty, although I'm sure there was some of that going around as well)

Reply #62 Top

Meanwhile the Woodelves/High Elves were immortal Victorian aristocrats trying to become "the perfect native american" ... aka their Anglicized view of a people they saw as living 'one with nature.'

 

-> and then Dwarves being Orthodox Jews living in Bavaria, with undertones both Germanian and Semitic (and the combination thereof)

 

I think cave-dwelling was a part of contemporary lore on gnomes/trolls/fairies etc ... and just got combined with money lending to somehow become mining for gold and other treasures.