Food isn't the only thing they nerfed.
Metal is almost nonexistent in 1.08.
Specialized cities are harder to create.
It is very difficult to produce interesting units without metal; it was hard before because the game lacks anything resembling true fantasy units, but now you can't even have knights.
The increased TP costs only make the game much, much slower to play and progress. Movement speeds in this game are insanely slow. I assumed that meant we were SUPPOSED to be using magic user-led stacks. Now, we are told that was an exploit. Apparently we're supposed to plod around the map at the rate of 1-2 squares per turn.
So the game now wants me to have lots of slow moving armies to defend my empire, but I don't have any metal, so the goal of elemental is to have lots of stick-wielding peasants!?
1.08 was not well thought out and it wasn't properly tested. It's a major economic nerf because some people were screaming that the game was too easy. Maybe 1.1 has actual balance and changes where the devs considered the consequences, but I doubt it.
And, I will keep harping on this, I would mod all of this nonsense out except that: 1. you can't mod initial map resource placement, so if the world has no metal, you have no metal; 2. some files stack rather than replace when you mod them, which is insanely poor design; 3. modding these files is tedious because there is no rhyme or reason to what is placed where.
I'm finished with this game. I'm personally responsible for encouraging 3 other people to buy this on the release date and I feel awful about it. For all of the whining about 1.01, it is nothing compared to the damage done to this game by 1.08. Frankly, I'd rather have the crashes and memory leaks back. At least then I thought there was a game worth playing underneath. 1.08 is not worth having on my hard drive, much less booting up.