Can 2 or More players can Choose the same Heroes

AS the title say , 2 or more players can have the Same heroe ?

I don t want to see a 10 Torch bearer Epic Match cause everyone read on the forum the Icy Torchebearer is pretty Imba

but it s just my personnal Opinion


33,897 views 96 replies
Reply #1 Top
Yes but there is an OPTION to have unique heroes only in non-ranked play.

Your personal opinion isn't the same as others =] Manys opinion is that they shouldn't be restricted to playing their favorite Demigod because someone else chose it first.

But when you host games you can set it so all are unique.
Reply #2 Top
Gr no edit..

I was going to say I also don't see why you think the Torchbearer will be imba.
Reply #3 Top
it's an example.....not necessarily true, just what might happen

anyway, there's a huge thread on the GPG forums about it
Reply #4 Top
I like the idea of unique heroes in a match mostly for the lore, but having clones of the same player exist in fighting/FPS games.

I'd make it optional. In ranked matches, maybe something akin to draft mode could be used.
Reply #5 Top
Tyo said it's currently an option, along with a number of things, in teh current state.

He also said options may be add/removed at any time. (TOO many options is a lot of clutter I suppose, so maybe they'll take out ones people don't care about. But I think people will like this option.)

In ranked, IMO, it shouldn't be that way. People should be able to all pick the same, and Tyo said that's how it is.


I can see why people would want all unique heroes in a match. I'll probably try it now and then too. But keep it out of my ranked matches.
Reply #6 Top
I dont like it that way.. :/
Unique heros leads to more thoughts about diffrent Lineups. If both teams can pick the same then it will be like in most games, that 80% of the Demigods will be useless in competitive gaming because there is one ultiamte lineup + one counter against it.. just plain boring.
Reply #7 Top
uh.. okay. Whatever.

You obviously didn't think any when writing that post so i'm not going to waste any time thinking up a response.
Reply #8 Top
i know a lot of people hate it when someone references dota in these forums but by stating how they handled this and what i think of it, we can get figure this out faster. in dota they have a variety of modes in which u pick heroes from. they range from the default u can only pick from ur team to pick any hero to pick from a selection to u get a random hero. there is a command that can be added to any of these game modes which enables duplicate heroes to be chosen (though i have to say i have never played in a game where duplicate mode was enabled but it is still there)
thats how dota handled that and i think they did a good job obviously demigod is not the same but i think a system similar to this with an option is a good idea as it pleases everyone. u dont join a game that has settings u dont like.

just for the record if i had to choose between 1 or the other i would pick no duplicates just because i think it enhances the experience for a few reasons.
1 - u identify to some extent with your character even though games are less than 1 hour u are in that role and only u
2 - its less confusing if 1 hero was selected by 2 ppl on different teams in a intense battle it could be hard to tell who is who which could cause problems.
3 - it prevents heroes that have a really strong single attack spell to be selected multiple times by 1 team to easily kill heroes (this is also applicable to heroes with stuns so that a person can not be stunned multiple times by a hero that has a stun that lasts a few seconds though in dota sometimes a team gets different heroes that all have stuns but that is just luck of the draw)

sry for any confusion with the terms i use. when i say hero that is the equivalent of a demigod i'm just use to talking about this kind of things when discussing dota. also i know my structure is by any means flawless.

and another note to ppl who will get mad at me for comparing dota to demigod. because demigod draws inspiration from dota it would be stupid to ignore the things dota has done right and wrong as they apply to demigod because then they can make a better game.
and long post is long i know
Reply #9 Top
-A random
-Pick 1 of 3 random choices
-pick what you want
-unique only or no
is all that is needed as far as choosing heroes goes options.
Reply #10 Top
I think it's perfectly justified to have multiple heroes of the same in a game. Especially since release will have 12 and if a game is 5v5 people I could see getting frustrated never being able to get a hero they want.

However thinking further on this makes me think of the game Rise of Legends from microsoft, the game at the time was the top of the game for RTS...unique blend of heroes that leveled accordingly and got new abilities, and the little (and sometimes big) units that followed (creeps). I gotta say looking back at it now makes me realize just how similiar it could be.
Reply #11 Top
Part of the challenge facing the Devs will be to make sure that there is not 1 super lineup. But that all demigods will appeal to a play style or personality.
Reply #12 Top
if it ends up being only 12 demi's then duplicates will almost have to be there
Reply #13 Top
if it ends up being only 12 demi's then duplicates will almost have to be there


I can bet you anything that this number grows over time.
Reply #14 Top
if it ends up being only 12 demi's then duplicates will almost have to be thereI can bet you anything that this number grows over time.


i can only hope so...not that the game couldn't be successful with only 12 but the more they have that are balanced and well done the better the game will be
Reply #15 Top
First on hero selection modes what about draft? (pick one at a time, alternating) what about mirror teams? or all same hero or some same hero? what about random draft (draft from a random selection)? You can't say that those are all the options there are tons more to choose from.

Plus we don't even know when you pick your hero.

And on the point of the number of heroes, we have 10 confirmed already and its still 6 months to release, so I'm sure theres gonna be more than 12, and even if there isn't 12 should be enough for evrey person to have unique heroes.
Reply #16 Top
Personally, I prefer unique per team. Meaning each team can have 1 of any demigod but there won't be anything like 3 regulus vs 3 rook or anything like that.
Reply #17 Top
I think draft is kind of dumb and wastes time..
Taking up the first minute and a half just picking heroes. :/

Random and pick seems like enough for me. *Shrugs*

If there is 12 and it's unique that means 2 unpicked heroes each game in a 5vs5. To me this'll get old fast. There will be MORE variety without unique heroes. With 12 heroes and all unique there is only 36 different possible match combination's(basically just subbing out 2 heroes :/ The rest of the heroes the same. So you'd almost always see the same match) versus like thousands of different possible hero combinations with no unique. 3 dozen versus thousands..
Reply #18 Top
Don´t like the idea of multiple demigod pick.
If player a picks the rook, the rook is picked and no other can take it. Or do demigods have imba cell division? o.O
Reply #19 Top
Don´t like the idea of multiple demigod pick.If player a picks the rook, the rook is picked and no other can take it. Or do demigods have imba cell division? o.O


All balance issues aside, I still don't like the idea that someone took my favorite demigod just 'cause they beat me to the game. I'm fine with it as an option though.
Reply #20 Top
Especially since release will have 12 and if a game is 5v5 people I could see getting frustrated never being able to get a hero they want.


eh..? where did this 12 at release come from? Unless I missed a huge thread, then GPG has neither confirmed nor denied the # of heroes at Release.
Reply #21 Top
Picking duplicate demigods should absolutely be an option. By all means have a switch that will disable it for your fancy "competitive" gamers, but if my friend and I want to slug it out with two Rooks, why shouldn't we be allowed to?
Don't be silly, duplicates have to be an option. Not having it would be irritating and would make enabling it one of the first mods released for the game. :P
Reply #22 Top
You know what I think?
I don't think half the players should be alienated because of what the other half think. :/ I can see where both sides come from in how they feel either way, myself.


It's going to be an option in non-ranked, and in ranked there will be multiple picking. The Lead Designer said that's how it currently is, though is subject to change.


Maybe a few months into the game, GPG should poll the top 500 ranked players and see if they think it should be unique or non-unique. They are the ones whos opinions matter in that case. In the non-ranked you already have the hosting option so it's a non-issue.
Reply #23 Top
Your math is wrong by the way innociv, with 12 unique heroes in a 5v5 its 12!/2!, which is 239,500,800 diffrent possibilities if each player has a unique hero, and you pay respect to which slot he has (meaning player 1 has 12 choices, player 2 has 11 choices).

Without a unique heroes option its 12 ^ 10 power or 61,917,364,224 again paying respect to player slots.

Either way theres a lot of numbers, just the difference between 61 billion and 200 million either way you'd have to play atleast 200 million times to see the same team combo, just making it a lobby option or something should be fine.

And draft is very useful for competitive teams, it allows choosing but people take turns, so theres a little strategy with it.

And on the number of heroes, it's just a low ball example to use to show that there are going to be enough combos even with ONLY 12, I personally hope and think that there will be more.
Reply #24 Top
.. no..
Lol omg.
Dude..

Demigod 1
Demigod 2
Demigod 3
Demigod 4
Demigod 5
Demigod 6
Demigod 7
Demigod 8
Demigod 9
Demigod 10

is the same as

Demigod 2
Demigod 1
Demigod 3
Demigod 4
Demigod 5
Demigod 6
Demigod 7
Demigod 8
Demigod 9
Demigod 10

What you just said with your math is that the arrangement of who on a team is a different matchup.. lmao. :/

But yes my math was off as I went by the 10 demigods in the game, rather than the 5 per team. since you can switch them around team wise and make them different, the number is higher.
Reply #25 Top
I said paying respect to slots, but ok, if you mean it that way by in the entire game then there are only 66 combinations, your math was still off there.

But yes, a better measure would be how many team combos would there be in a 5v5 (meaning unique teams vs each other) which would be 792 unique combos for team A. Then team 2 would have 21 unique teams (as 5 heroes would already have been picked), meaning there are a total of 16,632 unique battles in a 5v5.

You'd still have to play 16 thousand 5v5 games to play the same battle (technically... but there are chances you could play the same battle twice in a row)

Let alone what map your playing on....