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Demigod - Beta 1 getting closer...

Demigod - Beta 1 getting closer...

Current Date is September 5th

The first beta of Demigod is looking to be on September 5th.  We wanted to do it at the end ofAugust but we're all going to be attending PAXX (Penny Arcade trade show) that week and we want to be here to help people get started.

Now, just so you know, the first beta we are intentionally removing a lot of gameplay elements just so that we can get people to focus on compatibility and performance.  We want this game to be about twice the performance as Supreme Commander had (a LOT of work has gone into lowering the hardware requirements).  Multiplayer in the initial beta will be LAN only but you'll be able to play against an AI player.

Once we have all that nailed down, we can add the actual gameplay elements, broaden the multiplayer, and go from there.

165,081 views 73 replies
Reply #51 Top
Is it the same version that will be available to us or is the beta the "cut down" version?

Reply #52 Top
It is a PAX specific build. Beta will feature a different version.
Reply #53 Top
Ooh, I bet the PAX version doesn't have all the Demigods or something. I hope the beta at least has as much as the PAX version though :)
Reply #54 Top
PAX is probably 2 of the most complete demigods on the waterfall map we've seen alot of screens of. It seems finished(or the most finished...?)

I hope i'm wrong but with everything we've seen so far thats my most logical conclusion
Reply #55 Top
Heh. No promises that Beta 1 will offer as much as PAX. And brn, we'll have more on show than you've listed :)
Reply #56 Top
Hamachi free allows a user to create 64 networks. Each network can have 16 members. Paid version can create 256 networks and allows 16 free users and 256 paid users per network.

I'm curious if a person could be on multiple networks, host a game and then have people from different networks join the game.
Reply #57 Top
Ohh I'm wrong, one of the few times I'm glad I'm wrong
Reply #59 Top
I've only had positive experiences with the free Hamachi version, by the way. Just make sure that the Hamachi network adapter is at the top of the list in ControlPanel->Network->Advanced->AdvancedSettings.

Will LAN multiplayer be an important issue to test in this first beta, or should I only worry about testing pure game performance?

I.e., should I start bludgeoning some mates into pre-ordering and joining the beta right away, or can it wait a bit? :)
Reply #60 Top
well if multiplayer was important to this beta they would have had built in support for multiplayer rather than having to download 3rd party software to simulate LAN games.
Reply #62 Top
Murphy don't you worry about Hamachi. I've devised away for all beta players to play together using Hamachi for free, and set it up in less than 15 minutes. Don't believe me? Hehe, just you wait for the Beta 1 release. I've got to run a few more tests on the build itself before I release my information.
Reply #63 Top
well if multiplayer was important to this beta they would have had built in support for multiplayer rather than having to download 3rd party software to simulate LAN games.


I would imagine the problem is that Impulse isn't ready.
Reply #64 Top

My question is will Demigod have the same problem Supreme Commander has, as in the longer the game progress the more lag you will see?

I can play supreme commander forged alliance Campaign on High quality (I manually made everything Max, and I even have 4th Dimension Mod) with moderate lag, but the longer the game goes the worse the lag gets.

Also, what is PAX?! (Note: I have not been a beta tester, but I happen to be good at finding cheap tricks to win that usally need to be nerfed :P)

Reply #65 Top

Demigod is supposed to run much better than Supcom.  Supcom has a problem because high unit counts and physics = lots of work for your computer.  Demigod has fewer units so it should lag less.

Reply #66 Top

I always thought the lag was caused by advanced probility counters, like for instance early game theres not a lot of probility running but late game with all the units I figured thats a lot of probility to count.

Reply #67 Top

Also, what is PAX?!
Penny Arcade Expo.

 

:fox:

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Reply #69 Top
Happy to see we got LAN for first beta, so me and DeadMG can play each other over our network :D
Reply #70 Top

Yeah, that was always fun in the sins beta. :grin:

Reply #71 Top

Quoting Gnats3, reply 15
Demigod is supposed to run much better than Supcom.  Supcom has a problem because high unit counts and physics = lots of work for your computer.  Demigod has fewer units so it should lag less.

Yeah.  HOWEVER Demigod has higher resolution textures, more shader effects, more particle effects, and mesh deformations(the bending with animations and such, rather than rigid bodies like in supcom) which all hurt performance.

So it's a give and take.

 

 

But the big difference I imagine is in Demigod you can turn down the texture resolution in options, turn off the shader effects, turn down the number of particles(i'd assume they have this too, simplify the animation quality(also assuming, many games have this but some don't).

In supcom you can't turn down the number of units or projectiles.(well yuo can play 2vs2 and smaller games, or less max units :p  But that effects gameplay, not just a setting.)   The things that lag Supcom a lot can't be turned down.

So it's probably more that Demigod runs better on low end machines, but you can turn it up to look beautiful and poop on your high end machine.

Reply #72 Top

Quoting Murphy, reply 6
I'm curious if a person could be on multiple networks, host a game and then have people from different networks join the game.

I'm gonna have to guess no.  That'd be like people on different LANs trying to play a LAN game together: not gonna find each other ;)

Reply #73 Top

I'm curious if a person could be on multiple networks, host a game and then have people from different networks join the game.

If you mean as in having multiple NICs in one machine, that'd probably require the connection to be bridged, or otherwise using Hamachi or similar.