Silverbeacher Silverbeacher

MVL Round 8

MVL Round 8

Season Two Finale

Congratulations to the A-Team for their victory in Round 7.

There were a few rule changes made during Round 7, please check them out in the MVL Rulebook

The Teams

The A TEAM                  BLADERUNNERS      CRUSADERS         DOM. OF DEATH         VILLAINY

Mumblefratz (C)            MarshallONeil (C)    FireBender (C)      KzintiPatriarch (C)       Neilo (C)
DethAdder                    Berzelius                Dystopic               CraigHB                      Pndrev
Piznit                            Defcon13               Amalric                 GalenEvil                    JustinSane4
PlayJeff45                     Ghostwes               Elwood011             Lethrin                       Iztok Bitenc
Sunburn4                      Vegjed                   Ferrel                   Noctilucus                   Silverbeacher
TGE (Sabbatical)            Wyndstar               Idazen                  RexDaddy                   Motti Khan (Sabbatical)



(C)= Team Captain

Round 8 Details

This is an ALL VICTORY Round!!!

This Round will take place on a SMALL map with FIVE Opponents.





Since this is an ALL VICTORIES Round its setup is different than previous rounds. A Team is required to get a Victory of Each Type (Conquest, Alliance, Technological, and Influence) to receive the Base 8 points. Also, unlike 'normal' rounds, All Victory Rounds only allow for a Bonus Point for fastest game and highest scoring game in each category (so still only 8 individual bonus points available). 

At the end of this round, which will end at 11:59:59pm FORUM TIME ON WEDNESDAY, APRIL 30TH, 2008 we plan on holding a Draft. Setup for the Draft will be the same as before. More details will be given once Round 8 is over.


Good Luck Everyone!

Commissioner Silverbeacher

Important Links
The Metaverse League

The MVL Rulebook

The MVL Player Roster and Sign-Up Page

MVL Round Results and League Ladder


481,662 views 245 replies
Reply #51 Top
Sounds good to me Mumble. Lets have a non MVL admin or captain come up with a draft order for the first round of picks and then reverse that for the second round.

Actually the commissioner is generally responsible for the generation of random numbers in the league, I see no compelling reason why this should be different.

But I do think that perhaps it would be a bit unfair for me to be able to select Wyndstar, Iztok or Motti as my first pick. Whether or not the picks get decided randomly or there is some element of captain ranking to determine the initial order, I would feel uncomfortable about being able to pick an obvious superstar as my first draft choice.

I assume that we will be going with a order reversal for the 2nd round and I also assume that once the draft order is defined that captains would be free to trade pick orders. With these assumptions if I end up with one of the top three 1st round picks I'd be willing to trade picks with any other captain that gets the 4th or 5th 1st round picks (and then 2nd or 1st 2nd round picks). That is both of my picks for both of theirs, clearly I wouldn't be willing to give up such a huge advantage of trading only the 1st round picks.

What i would like to see though is the chance offered to the current captains to step down from being a captain so as to avail themselves for the draft. If any so wish.

I think any captain could do this at any point they wish. No one is forced to be captain and serves at both their own choice and the choice of their team. I assume any captain can decline the captaincy at a moment notice. I also assume that a captian could be removed if a majority of the team preferred someone else.
Reply #52 Top
I figured since we seem to be in general agreement about the reverse order draft that we would still use the last round as a template that is the first round of the draft would go in order of lowest ranking board team to highest (so ie if Team F was created it would get the 1st and 12th draft picks).

How about once the initial two rounds are completed we can have one round of trading. Any captain can trade for one other player that has already been selected. (ie if Mumble selected Wyndstar and Neilo selected Iztok they could trade players).

I would still like to keep the final two (or three) spots on a team to be completely random.

Also yes, any captain can step down from captaincy if they so chose to be able to be able to available for draft. If you, as a current captain, are thinking about doing this, please communicate with your team to see if someone would like to take over its captaincy before the Draft happens. If no one on your team wants to be captain, I will then open up that captaincy to the General MVL floor for any open player to take.
Reply #53 Top
CraigHB checking in. This should be interesting with the all victory scenario. Hopefully I'll be able to get a game submitted in a timely manner.

However you guys want to set up new teams is fine with me. I'm not picky at all. It will be fun to be teamed up with any of you guys.
Reply #54 Top
I do think that perhaps it would be a bit unfair for me to be able to select Wyndstar, Iztok or Motti as my first pick. Whether or not the picks get decided randomly or there is some element of captain ranking to determine the initial order, I would feel uncomfortable about being able to pick an obvious superstar

Stop feeling uncomfortable about it. We'll just have to pool our BCs and buy off someone from Team A to "take a fall". ;) I'd rather not make an exception because you are one of the top players, as I prefer the rules for everyone to be consistent. Or if you are highly uncomfortable perhaps someone else wants to be captain of A Team?

The possible problems I see with trades are that... 1) It might take a while for the captains to sort it out and come to agreements when negotiating, thus delaying the next round. 2) Damn, I forgot my second point!  :LOL:  Some of my co-workers are squawking particularly loudly today and distracting me. Too much of a gender imbalance at this job. :p  I'm sleep-deprived too, ugh.

Anyway...I'm good with either having draft order be randomly selected, or doing it in reverse order from the previous season's rankings.

Kzinti empire2.JPG Sentient species taste better...
Reply #55 Top
I figured since we seem to be in general agreement about the reverse order draft that we would still use the last round as a template that is the first round of the draft would go in order of lowest ranking board team to highest (so ie if Team F was created it would get the 1st and 12th draft picks).
Sure this is as good as any mechanism.

I would still like to keep the final two (or three) spots on a team to be completely random.
I totally agree. Two draft picks are plenty to form the core of a team (including the captain).

How about once the initial two rounds are completed we can have one round of trading. Any captain can trade for one other player that has already been selected. (ie if Mumble selected Wyndstar and Neilo selected Iztok they could trade players).
Not quite what I was going for. If you make me take Wyndstar it would be very difficult to decide to give him away even for Iztok (no offense Iztok :) ).

However if I got 1st and 10th picks (or 12th as the case may be) that would allow me to trade the 1st pick which in most likelihood is Wyndstar and the 10th pick for the 5th and 6th pick where I won't get a superstar but will get two legitimate stars.

Of course you could say after the fact I could trade Wyndstar and an ordinary player for two stars. While that's possible and could come close to accomplishing the same thing there is a major difference. When you trade picks you're trading a thing and there's no reason for someones feelings to be hurt, however, when you trade people there is always some kind of value judgement made and people's feelings *can* be hurt. I think we should prohibit trading players as a general rule because of this possibility.

I still would be willing to trade 1st and 10th picks for 4th and 7th for example, but if folks don't want to allow this then (sarcasm alert) I guess I'll have to suffer with having Wyndstar on my team if I do get the overall first choice. ;)
Reply #56 Top
ok, i could see something like that working Mumble. What do the other captains think?

As it currently stands:

The Bladerunners have 39pts and would have the 1st and 10th draft pick
Domination of Death has 44pts and would have the 2nd and 9th
Eternal Villainy has 49pts and would have the 3rd and 8th
The A-Team has 49pts (but higher overall score) and has the the 4th and 7th picks
The Celestial Crusaders have 50pts and have the 5th and 6th picks

((as currently stands, that is if we were to do a draft tomorrow))
Reply #57 Top
I assumed the draft would be after the current round ended, but this is not the case? 1st, 2nd, & 3rd place are quite close, and will likely change with the results of Round 8. If we dont wait, we might as well go with the random draft order idea.

Kzinti empire2.JPG Sentient species taste better...



Reply #58 Top
lol yes KP, it will be AFTER this round ends, my post is just an example to show how it would currently be held
Reply #59 Top
Ah. So the point may be moot assuming the A Team can beat out The Eternal Villainy and Celestial Crusaders in this 8th round and pull out a season victory. Seems like a good goal to strive for.

I do have to say that the closeness of teams A, C and E are indicitive of the closeness of the league which is itself evidence of an overall improvement in play throughout the league.
Reply #60 Top
BTW Silver I noticed you cleared the games out of your Zeus character but you retained the racial victory medal. That's interesting.
Reply #61 Top
lol yes KP, it will be AFTER this round ends, my post is just an example to show how it would currently be held


Forgive me, I'm slow today!  :LOL:  Need more sleep.

Although I did manage to beat you in the trivia game today Silver. ;)

Kzinti empire2.JPG Sentient species taste better...

Reply #62 Top
yes, i posted that particular peculiarity (ooh alliteration) in my "Metaverse Medals" thread

@KP: lol yeah, but even looking back at March... I don't always manage the win, but I do usually score in the top 5 pretty consistently, and well they say a "steady pace wins the race"
Reply #63 Top
I want to compliment Silver on how clean and clear the OP of this round thread is. I think this is an improvement over the previous format.

The big fonts in different colors are a nice touch and besides being clear it also really has everything needed without extra stuff that isn't needed.

One point that I do want to make about it is that the screenshots do provide all information about the rounds settings without having to replicate all the setting in words. The only thing that isn't specified by the screenshots are the number of opponents.

Even things that are by rule not optional like "All victory conditions enabled" and "Allow Surrenders Enabled in DA" are redundent since they are directly shown in the screenshots.

In the past in my teams private forums we've replicated the games settings in the OP of our Round discussion thread. I assume that other teams often do something similar. While this can be a convenience, it can also be a potential source of error. I've decided that at least in the Team A forum that it's best not to do this.

Basically it's a no win scenario. If everything is correct then everyone gets it right just like if they got all their information directly from the round OP. But with one little mistake a whole team might play the wrong settings.

In general I feel the potential risk outweighs the possible benefit and it's far safer if everyone just gets used to getting all their game settings from the OP of the round thread instead of through a middleman from another post in your private forum.
Reply #64 Top
thanks Mumble...I'm starting to get into my own groove now (to the beat of "Don't Stop the Music" by Rihanna currently :LOL: though yesterday it was "Lullaby" by Stephen Lynch-seriously funny song there)


as a ps...I can tell I've taken too many policy classes when while I was doing the OP I worried about the needs of blind individuals...only to realize that they probably aren't playing GCII anyhow.
Reply #65 Top
The possible problems I see with trades are that... 1) It might take a while for the captains to sort it out and come to agreements when negotiating, thus delaying the next round. 2) Damn, I forgot my second point! Some of my co-workers are squawking particularly loudly today and distracting me.


Cats should not be working with squawking birds. It promotes poor productivity at work and leads to all sorts of things...







...like cat naps...lazy cats...
Reply #66 Top
This is the first time I've looked at the forums in over a week - and I don't think I'll get many more chances this coming month, either. I'm starting to travel more for work, and my evening hours are getting squeezed out of existence.

My team is probably wondering what the heck has happened to me - sorry, guys. I'll manage as best as I can for this round, but going forward, I think the Bladerunners need a captain who has more time for the game. I know teams have changed captains in the past - did you promote from within, or how was that handled?

As for this round, I see that a few players have not checked in at either the Core or the new Tyranny league forums. If you see this before you get a PM from me, please do so.
Reply #67 Top
did you promote from within, or how was that handled?

DethAdder had been wanting to step down for a bit and it seemed natural for me to take over. We had no formal vote but it seemed to be fine with everyone by general consensus. However whether they thought it was a good idea or simply didn't care too much one way or the other I'm not totally sure.

I presume promotion from within should probably be the rule unless no one currently on the team wants the job. In general day to day team discussions it doesn't seem to matter all that much who's the "captain" nor does it really amount to a significant time sink. I do suppose there needs to be a certain availability to be able to help new players get started.

In an All Victory round like this one there probably could be a bit more for the captain to do if the team gets into assigning the victory conditions. I personally like to let folks do what they prefer and then only if there's some issue near the end of the round worry about poking folks to submit or whatever.

Really the biggest necessity for a captain is for the upcomming draft, otherwise I'd say that really the teams don't need one.
Reply #68 Top
we promoted from within; well with the obvious exception that I was granted my captaincy originally by Neilo when he created the Villainy for the last draft. Once I became Commish we all talked amongst ourselves and Neilo became our choice.

Our captain, formerly myself & now Neilo, has both been a guide to his teammates and let them grow on their own. We are probably more directly involved (more 'captain' like) than some other team captains. We have set certain goals, benchmarks, etc that we as captains set and then as a team try to achieve. I think for us this has worked out really well but its definitely not a style that would work all the time in all situations. Though i am probably still the most outspoken member of my team LOL.

@Marshall and the other members of the Bladerunners: I would like you to choose among yourselves a new captain first. If no one wants to be captain (and thats ok!!!) then Marshall please send me a PM so that I can open up the captaincy of Team B to whoever wants it AFTER this round is over. Players can then send me a PM telling me they would like to be captain. Depending on response either a player will automatically get it or some form of lottery will be used.
Reply #69 Top
Wow, well I'm honored to be considered a possibility for the first draft pick... but you should think about the larger picture.

I've only been on team B for two rounds and in that time we have gone from second to last right down to actually last place. I may not be as much of an advantage as you think.

Team B seems to be largely absent from our private forum, which doesn't help much. I don't really want to be the new captain, because I like the flexibility to be able to play a game on one day, and then just check back a month later. My life gets very, very busy sometimes, managing a MVL team is just not a task I want to add right now.

If someone else wants to step up that is fine, I'll support whoever, but you might want to think about disbanding the team or appointing a new captain after the round.


IF the teams get really mixed up, I don't see how the draft order should be based on the current point totals of the teams. An utterly random mix-up seems to work better, unless the belief is that the captains alone are really so utterly different in quality that you want to handicap the better ones.

For instance, taking as assumptions what has been said just on this page, some people think it is likely that I would be the first pick, and also that team B (which I am on) would pick first. So I would go from dragging down team b.... to dragging down team b! That doesn't seem like much of a change.


Perhaps it would be better if I was an anvil around Mumble's neck for a while...

;)

~ Wyndstar
Reply #70 Top
...Team B seems to be largely absent from our private forum, which doesn't help much...


That's a shame, part of the MVL is also about team work, team tactics, learning from other members. I think especially the last part could motivate players to stay, this would seem to me the biggest advantage over just playing Metaverse games solo.
Reply #71 Top
Well, if anyone from Team B stops by here - I just posted some info for us in our private forum... so check there please.

~ Wyndstar
Reply #72 Top
Hey everybody, I revived my want a new way to learn the ropes? thread in the hopes of increasing interest in the MVL. I would especially like for our newer players that have joined such as JustinSane4 and Wyndstar to stop by and tell what they've gotten out of joining the Metaverse League.

Also, please promote the MVL everywhere you are, and also conduct yourself in a manner that will bring more players here. A healthy MVL requires a healthy MV, and that requires strong and positive player interaction.

Thanks Everyone!
Reply #73 Top
just thought id put a copy of the updated ladder in here for all to see. The results OP is updated but I'm not sure how many of us check that out.

Anyway....



How awesome is that the teams are so close. We have a really good balance and i hope the draft only helps to keep it that way.

Every player in the MVL should give themselves a round of applause, as we have come a long way since July last year and we are still going strong.

:CONGRAT:
Reply #74 Top
For next season, would you guys be open to the idea of going to a head to head format? Depending on the number of teams we field it would be a 4 or 5 round season. Keep scoring the same, just apply it to a head to head format. The only real thing we would need to flesh out would be tie breakers for team overall standings.

Reply #75 Top
For next season, would you guys be open to the idea of going to a head to head format? Depending on the number of teams we field it would be a 4 or 5 round season. Keep scoring the same, just apply it to a head to head format. The only real thing we would need to flesh out would be tie breakers for team overall standings.

Wouldn't that require an even number of teams? Otherwise wouldn't one team need to sit out each round?