** WARNING ** This suggestion would be for very high-end PCs only.
Space is multi-directional, isn't it?
Well, then, how come GC2 has a one plane map structure were its stars are layed-out evenly and accessible through straight paths (NSEW, cardinal points) rather than experiencing gameplay within a true 3D interface?
Introducing the X'Y'Z primes where your enemy may come from underneath and right above!!

I know, this sounds quite extensive programming wise and would surely mean incredibly high CPU-cycles... but nothing i would like more than play
IN the galaxy instead of just
ON it.
Anyone here shares this wish?