Sorry if I'm missing something blatently obvious, but I cannot find a list of traits in the game. Is such a list compiled?
PeterMSmith
[quote who="Barney_130" reply="17" id="2592696"]If you already think it's going to be out after september wouldn't it be wise to indicate it in the Impulse game page ? http://www.impulsedriven.com/elemental "Realease date : To be determined" or something like this.[/quote] I would like to second this one. I would rather set the expectation rather than watch a few dates pass.
[quote who="Frogboy" reply="98" id="2584614"]I'd love to do a MOO 4 (i.e. MOO 1/2 with better graphics and more advanced MP) but our plate is pretty full. My point is that there is no scenario where Elemental outsells Civ V no matter what. Wish for success for both. I am sure I'm not the only one who would like to see a LOT more than TWO major TBS games coming out a year. [/quote] Going over the initial read for Sword of the Stars II, it
[quote who="njareg" reply="12" id="2558583"] Why is it whenever a failure is pointed out...[/quote] Who said it's a failure? You're talking about a hypothetical situtation, that being Stardock going out of business during a period of time that you play their games. [quote who="njareg" reply="12" id="2558583"] ...in the game some die hard fan runs in and makes the same old tired accusations and comments. If you want kiss stardocks feet and give them your s
[quote who="Magicke" reply="69" id="2552025"]Yea, the battles in Civ4 are frustrating when a iron age unit defeats a modern unit.[/quote] This never bothered me. Consider this: The guy in the tank has this really slick armor system. The tank. The Iron Age guy...doesn't. But the guy in the tank can't spend his entire day in the tank, he has to eat, sleep, wash up, spend time with the girlfriend, do his taxes, etc... Once he's outside of his tank, he's just a guy. And if th
[quote who="Wintersong" reply="14" id="2371068"]As long as there is beta I don't care if it's fun or not. I'm getting some serious anxiety problems about it right now.[/quote] You may want to consider getting your priorities adjusted if the lack of a beta for a computer game is causing you health issues and you don't have a vested interest in the company producing said game.
[quote who="psychoak" reply="23" id="1940540"]Ok, so my spearmen auto upgrade to pikemen, leave me with spears, I make more spearmen... Why wouldn't I just make pikemen to start with?[/quote] If the game tracks experience through upgrades (in this case spears being replaced by pikes), then I would want my more experienced troops using the better weapon.
Just don't expect the conversation to always be about the games...
[quote who="ozo" reply="9" id="1928554"] "4. Gamers shall have the right to have their games not require a third-party download manager installed in order for the game to function."[/quote] I get Impulse from Stardock. I get SoaSE and Gal Civ from Stardock. Who's the third party here?
[quote who="HG_Eliminator" reply="25" id="1917071"] HG_Eliminator (Khan of the "Honor Guard" Mechwarrior Gaming unit.) *AKA* JF_Incommand, Former Khan of the Jade Falcon Clan. [/quote] *chuckle* I always get a kick out of the people who play the electronic BattleTech properties that take these titles. I've probably met, face to face, at least ten people who claim that specific title. But when you ask them about Hazens, Prydes, or Pershaws their eyes go blank. <p
[quote who="kryo" reply="10" id="1852459"] 've been lobbying for the ability to establish targeting priorities (for both the player and the AI) That'd go into a tactical combat sort of thing, which really isn't in the cards for GC2. [/quote] How much different would it be from the new Starbase Build Queue feature? That's really what I envisioned when he asked the question. Options being "Default Targeting", "Highest Attack Value Targeting", "Highest Armor Va
[quote]...This is a strategy game so why remove the ship to ship.[/quote] Technically, ship-to-ship combat would be tactical combat. ;)