The way fleets of Ships is handled now is unpleasant: you do not get any bonus by mixing defensive vs offensive fleets; the bast tactic is to spread your compab ships all over the space trying to engage undefended transports and you do not have chance to stop a single enemy ship with many smaller ones, etc... In short terms: by giving more capabilities to fleets the strategy of the game would be much more enhanced since you have to: wonder where the enemy fleets are; dislocate fleets in
Joy64
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689 Replies
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In my last game, my Terror Start start moving at 6/1 moves: it moves 6 places per turn!!! Fantastic way to destroy a galaxy! Joy LOL
633 Replies
19,769 Views
I'm a newcomer to this game, while at the same time I can consider myself an "expert" of this type of games (I've also developed a few of them). I'm currrently playing the fourth game of GalCiv and overall I'm very satisfied with the gameplay and the depht of the stategy itself. On the other hand, there are some very weak points that, if not addressed quickly, can put this games well below other games of the same genre. The game that best compare with GalCiv is Stars! (IMMO). I
27 Replies
785 Views