Jeff Reid

Jeff Reid

Joined Member # 638432
0 Posts 0 Replies 109 Reputation

1. How do you transfer population from one colony to another? I tried loading a colony ship with 500 colonists, moving to the destination colony and then decreasing the number of colonists from 500 to 1 and then relaunching the colony ship. The colony ship launched with 1 colonist, but the other 499 did not seem to be added to the colony's population total. 2. Also, I tried moving one of my combat ships onto an enemy planet and was unable

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But doesn't this system force you to micromanage if you don't want to waste money? Set Social to 0% and leave it there the entire game. Then, on a colony by colony basis, turn Social to 100% (or whatever you like) when you are actually building a colony project, then turn Social to 0% when the colony is finished with the project. I think I read, though, that there might be a penalty to have this type of focused colony production. It's not clear to me. So, maybe there is

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Cool, thanks. I didn't know that the Abilities would show bonuses created/granted after the game started, such as empire wide Starbase bonuses. I thought it was just the racial abilities you stared the game with.

8 Replies 4,742 Views

Is there a screen that lists empire wide bonuses with their source (i.e. from Starbases, racial traits, ...)? It would be nice if empire wide starbase bonuses were listed under the Starbase Bonus section of the planet detail screen with a (empire wide) after it. Something like, "Morale 5% (empire wide)".

8 Replies 4,742 Views

In one of Brad's recent gameplay examples, he plays on a Total War map against the Drengin and they are at "Permanent War". I didn't see the "Permanent War" option in the game setup. Is there a way to setup a game with say, a small map against 1 AI and be at "Permanent War". I'm thinking this would solve the problem of the AIs trading all their techs to each other at the Intelligent level. Or maybe if you just pick one AI as an opponent, it automatically defaults to "Perm

5 Replies 4,467 Views

When you start a game you have to explicitly select your opponents. Is there a way to select, say 5 random Intelligent opponents? damn, double post. I wasn't sure the fist one went through.

3 Replies 3,710 Views