Fuck it.
Skinner
Let's get this suggestion thread up where it should be..... Anyway, I'd like to be able to destroy magic items and get the magical energy/mana/whatever from them added to your magic pool a la MoM where you could smash items on your forge/anvil an re-use that magical energy. Especially useful when you find a magic item that you either can't use or less powerful than items you are currently using.
[quote who="lamperti" reply="13" id="1939468"]I wish people would stop saying that real-time with pausing is the same as turn based, or that they want the battles to be resolved quickly. The first is just not true, and the second devalues the tactical game. Real-time with pausing is not the same as turned based. It's a completely different feeling. Turn based allows, and enforces thinking about each move, which is what I want to be able to do, real-time with pausing has me s
If it's continous turns like the combat Mission games then it will be a good thing.
[quote who="Frogboy" reply="6" id="1925954"]Item creation is definitely there. Users can create their own items even, provide their own graphics, submit them and if accepted all users can see them. [/quote] Is the item creation like MoM where you craft your own unique items during the game? Or does item creation only work when I come up with something unique offline then upload it and then it may be available for download? Thanks. I hope both
[quote who="Asharak" reply="16" id="1934452"] Quoting Skinner, reply 15I always liked the idea of a random tech tree, a la MOO3. If it was in MOO3, it could not possibly be a good idea. - Ash[/quote] Mind you, I said no one had done it well yet.... [e digicons];)[/e]
I always liked the idea of a random tech tree, a la MOO3. Every time you started a game the tech tree was "shuffled" to a certain degree so tech would never come in the same order. Eliminating the same tech tree reserch path every game. You would have to choose between things you might not have otherwise tried and craft your strategy from there. No game I can think of has ever really done that or done it well. Of course, that might be for a reason but I certainly liked the idea of it. <p
What is version 1.02[rc].071? ~SDC~
I changed my alias from Skinner+ to Chris Skinner and updated to the latest patch and it finally loaded my score. So ui think geo was right when it said it might not take unusual characters. I tried it with the patch as Skinner+ and it wouldn't take. I then changed it to Chris Skinner and having the patch installed already it loaded fine. go here to edit your account http://www.wincustomize.com/ ~SDC~
test ~SDC~
But how can you tell when someone is destabilizing [i]you[/]? And your morale problems are not due to population. Besides when your intelligence pop up tells you so. And ater it tells you so, how can you tell if they stop destabilizing you? I would like to have more info on when someone is destabiling and when someone stops destabiling you. ~SDC~
That number represents the position it holds in a governors build queue, i believe. ~SDC~
I had mentioned the FoW as well somewhere else. If you are familiar with Birth of the Federation game the color differentiation for FoW is one thing that game did well. ~SDC~
Figured it out myself. ~SDC~
Select the ship, then right click on your closest planet to engage the auto-pilot. It returns to the planet to fuel. After which you can use it normally. The reason you can't use it now is, you will notice, out of its operational range. ~SDC~
Sentry = Ship will only activate when another races ships come in sensor range. Guard = Ship will activate only when a enemy ship comes in sensor range. ~SDC~
To post #22 -- Keep in mind Jeff, what was said about the lame combat was a first impression only and was actually only shared through a private email amongst us. He chose to share the original email verbatim in an attempt to show the difference between his initial impressions and his final thoughts. Perhaps he didn't elucidate well enough. Perhaps if you re-read his part you might see what I mean. Granted, so of the other parts are dark but I beleive you misinterpreted this part of his review.<