[quote who="Nastytang" reply="4" id="3584712"] can you add ascending and descending to the planets list for each category ??? Please. double click on icon ascending double click on icon descending for each category maybe? and Please add a clear all to the notification list!! [/quote]
Nastytang
can you add ascending and descending to the planets list for each category ??? Please. and Please add a clear all to the notification list!!
[quote who="Larsenex" reply="2" id="3584664"] Yea I am not a fan of not being able to adjust the planetary wheel until I unlock governors. What was the reason for this design? Great job in any event, thank you for your hard work Stardock! [/quote] I agree but I think it`s suppose to add to the game!
[quote who="PUREVENOM" reply="2" id="3584156"] thx I'll have a look at it. [/quote] Pur did it do it ???
[quote who="Hereward_Hills" reply="6" id="3583321"] Quoting Nastytang, reply 5 I don`t see the art for this the map editor crashed!! when I try to use this star!??? any Ideals!! I do have other mods too! My fault, a bit of redundant code from my playing with a neutron star system that wasn'
NeutronStar Star WhiteStar NeutronStarArt I don`t see the art for this the map editor crashed!! when I try to use this star!??? any Ideals!! I do have other mods too! StarTypes_StarArtDefs does not show art for Neutron Star ??
I was chating with Omnibus about some things we though was needed here part of the list. Save ships to Factions. Is there any plans to have your ships saved to a faction as a group insted of scrolling threw every other ship to find the faction ship you are looking for??? In the Ship Designer, Can you move DELETE part in the Parts Editor away from the OFFSET tab. Nothing worse than hitting the delete after a few minutes of resizing a part to fit an
[quote who="Island Dog" reply="11" id="3580229"] There is a button in the bottom right corner of the main screen to register. I believe it goes away once you do register. [/quote] Well On My slow PC it pops up for a few seconds then goes away so on faster systems it my not show up. If it is not there I say you had register.
[quote who="Deathwynd" reply="28" id="3579957"] Not having any issue with this on my end, the precursor archive anomaly gives a fairly small amount of resource points so it might not be significant enough to notice later in the game. When SD adds the promised variables to modify things by turn number and total colonies and maps size I will be updating these kinds of things so they don't become totally useless later in the game. [/quote] I think that
Since 1.2 opt-in I`m not seeing the tech advance anomalies working meaning the techs still have 3 turns before and after the anomaly. Is this happing for every one else or just to me. ??
[quote who="Hereward_Hills" reply="39" id="3579007"] @ Nasty Don't forget in that file there is another repositioning around line 985 that also needs doing. [/quote] yeah I got it was able to use the mod after doing this Thanks!!
[quote who="MottiKhan" reply="39" id="3579101"] There's a new button that says to register and get free DLC. As an elite founder, I already have the DLC anyway. Does this new button mean anything and is there a compelling reason to register? [/quote] LOL NO it`s there to Compel Us Elite Founders to Push It!!!
[quote who="MortisBlack" reply="36" id="3579045"] Any one else finding custom races NOT being recognized those downloaded from here and the hated steam workshop?? Mods are active in game options and i have checked my factions folder and all are present and correct and my subscription races but they just WILL NOT show in race selection panel... was fine before this opt in EDIT: This seems
[quote who="Larsenex" reply="34" id="3579015"] I if I am already an elite founder and registered here do I need to still register? [/quote] No Larsnex I just tried it and it said I have it already so we are good to go!!
[quote who="Hereward_Hills" reply="37" id="3578999"] Quoting Nastytang, reply 36 Change 0.6 TO 0.5 No, you have to reposition the HaloIntensity so that it matches up with the Schema. Note how in the first image it is below the Ambient and in the second picture it is at the bot
yeah I had to fix my own mod and now I need to fix this one. I see the above post. so what do we have to do to fix it. Please?? Thanks!! Nasty! ok Change 0.6 TO 0.5 As <a id="ctl00_ctl00__Content__Content__RepeaterReplies_ctl09__LinkUser" class="hand" title="Click
This worked but I had to use run command ,.... window explorer did not work. thanks CW.............. :)
[quote who="Nastytang" reply="30" id="3578957"] Quoting Thecw, reply 16 Guys, take a look at When you can't update (to a Beta o
[quote who="Thecw" reply="16" id="3578819"] Guys, take a look at When you can't update (to a Beta of) a steam installed game [/quote] Thanks you Sir it worked!!.............. :)
[quote who="Ronjr69" reply="14" id="3578801"] Same thing here it shows have 1.2 as opt in but nothing downloads and says ver 1.1 on main screen. Have undone opt in and closed steam and reclicked opt in and then closed steam and when restart steam shows opt in on game listing but nada still just ver 1.1 on main screen ingame. Hmm now that you mention it BuckGodot I also did the one via password when it was a closed opt in as well.
MMmm Has not updated ??
[quote who="Franco fx" reply="23" id="3575702"] I got the terraform 5 hexs anomaly and it did not give 5 at all planets. About half it seemed. This is not a gripe, it works sufficiently imo. Just an FYI. It probably has something to do with max hexes on certain planets. It was the smaller planets that did not get 5. [/quote][quote who="Deathwynd" reply="24" id="3575756"] Well I just checked the code, if it's not applying to all planets uniformly its something to do with gam
[quote who="Echillion" reply="1380" id="3575806"] Although I've been refining my designs I have only 1 new design atm as I've been quite ill over last 2 weeks. [/quote] Hope you get to feeling better!!
it is now set up like GalCiv 2 is. add cheat to the GalCiv3.exe
MY Mods He He !!........... :)