NefariousK

NefariousK

Joined Member # 4770010
1 Posts 7 Replies 215 Reputation

I was hoping they had attachments enabled for certain small (text) files here in the Tech Support section but no. Copy & paste sufficed just fine without extra bother. I hope they fix up this big leak problem soon. I've not started a new game since I don't want to be bothered with restarting all the time. Would rather have a smooth ride through, ya know? [e digicons]:digichet:[/e]

7 Replies 10,566 Views
Reply to Bugs in Political Machine

[quote who="Eggplant999" reply="5" id="3199660"] Step 1: baseline shows -42 for both candidates Buy oppose high gas prices ad for Obama, goes to -55 Buy oppose high gas prices ad for Palin, goes to -55 for her Note that all the tooltips and thumbs show that it should move opposite [/quote] In this case, I think that if you [i]oppose[/i] a proposed issue, then it's supposed to go further negative since you're pushi

10 Replies 11,328 Views

Any info on the runaway memory leak & stutter-death? I posted my latest game log in the other thread, but I had restarted the program a couple times since the last Stutter-to-lockup. The error log still had a good amount of errors listed, though.

9 Replies 23,944 Views

Here's the contents of my debug.err file: [code]DebugMessage: The Political Machine 2012 version 1.00 last updated on: Thu Jul 26 11:47:13 2012 DebugMessage: Entering WinMain DebugMessage: ******* Starting Game Shell ******* Debug Message: Candidate Outlines: ON Debug Message: Candidate Animated Bobbling: ON Debug Message: ParseCommandLine: DebugMessage: *********DXDiag info follows.*********<br

7 Replies 10,566 Views

Here's the contents of my debug.err file: [code]DebugMessage: The Political Machine 2012 version 1.00 last updated on: Thu Jul 26 11:47:13 2012 DebugMessage: Entering WinMain DebugMessage: ******* Starting Game Shell ******* Debug Message: Candidate Outlines: ON Debug Message: Candidate Animated Bobbling: ON Debug Message: ParseCommandLine: DebugMessage: *********DXDiag info follows.*********<br

7 Replies 10,566 Views

I'm pretty sure there is some serious memory issues going on with TPM 2012. The game will begin stuttering after about 30 minutes (give or take a few). If I don't restart it, the program will eventually start stuttering so bad as to be unplayable and requiring a hard-close through windows. I've checked the memory usage of the game and it gets surprisingly high for it's size. My last stutter-out showed the program using 1.3GB of

7 Replies 10,566 Views