AsavarTzeth

AsavarTzeth

Joined Member # 3981413
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Yeah I didnt think you were I just pointed it out. Anyhow with 100 guns surely you mean fluffwise? Besides from what Iv seen judging from the models even though they may have tons of smaller guns fluffwise the real big ship killing guns would probably only be as many as the gun holes or lance batteries. As for the turrets allright they are probably many more but you hardly notice them anyway, and I dont really see a reason to why they should include anything smaller on eit

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I can speak clearly here as an expert in Warhammer 40K myself. I think he heve balanced it as good as he can at this moment and any greater balancing at this point wouild probably be pointless, it would be like asking game makers to balance the earliest beta versions, after all its only The Imperial Nany thats as good as done. When it comes to Eldar you are as Iv seen it not entirely right, since Iv read back a long time ago and can say they have discussed a lot of possibi

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[quote]Other than custom planet types, not that I know of.[/quote] So that means the only solution probably would be to make them all the current planet types Id wish to do this with sepparate copies? Hmm... You said its not that big a deal even, making worlds? So does that mean that there is a possebility that if you would have a moment of time for it (as usuall I think nothing but leaving that to you is fair) you could make them sepparate too purely so that map builders coul

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[quote]Surely you jest, any form of balance in the mod's current state is a fortuitous accident. Besides that, if people are playing your map, they're likely there for the fact that the map is a relatively accurate representation of the BFG universe, for everything else there's the stock map types. Plus, huge realms aren't much of an advantage in sins, seeing as the income from faraway planets/big empires with big fleets downright sucks. Also, the imperium is likely to be fighting three wars

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[quote]If I remember the setup of the files, if I get it in text, I could break whatever you give me into multiple maps, which'd be very very useful in getting the mod its own maps, but in the meantime, just sending me what you have when you finish systems would be very good and quite useful.[/quote] Wow hadnt thought about that you could do that, lol probably since I cant do it myself but I easily get the fact that its possible. Anyway sounds fantastic and thats great info becau

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[quote who="xthetenth" reply="665" id="2515211"] No there isn't a modifier yet, but I could probably whip one up for you, I don't think it's all that hard to do. [/quote] Cool Id like that but its totaly up to you if and when to do it since as the mod itself this thing is still going to take quite a while. Up untill not too long ago Iv also had so much more time for it while just now I have almost no time. But in the end I just thought it would be nice to inform yo

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Hello! I have two simple, but well explained questions. First, how would you like a map where I have the entire galaxy made with every single sector, system and world plus extra ever known in one literall galaxy file? I worked hard for a few mounths with what time I have and is pretty much done with northern Segmentum Solar as well as nearly the entirety of Segmentum Obscurus. I have even checked through all 1st edition books to be able to include things like known d

794 Replies 1,880,299 Views