Smurg FTW!
ReadyMan
Scout rush is basically all TEC can do now. TEC lose to every rush atm.
gotta play this online...
Yes, replays is key. Each multiplayer game you play automatically records. After the game, go to single player, then choose "Watch Game", then choose "Multiplayer auto recorded games". Look at the players list and jot down the build order of the players who did well/are playing the race that you enjoy playing. You will find that this will exponentially improve your game! Hope that helps! RM
at least the search function works now! I imagine that these are issues that are the list to be addressed. Top of that list must have been the search function...
[quote who="Azrak_Navarion" reply="16" id="2259071"]More than improving the balance of pugs, though, I think it's important to further increase the need of reputation and decent sportsmanship online. Stats might be an indicator of skill (if it weren't for the fact that you can easily fake those), but the only indicator of the personality of your enemy is his name and the reputation it's got. With me being someone playing this game simply for the sake of having fun competing with other people
we should try the friends list idea. I have seen this a number of times, and not just from Blair/ICO people (who's chat type is always in red).
I played a couple of multi star games with howthe in the last couple of days. It really adds something to the standard large maps....very fun and interesting. I'd like to see more multi star games. The only downside is that it takes a bit longer for the game....so gotta make sure everyone has 1.5 hours or so to play. and Vasari have a HUGE advantage with early inter-star travel. RM
A couple of times I've seen people who arent in our game, send a message. I'm assuming this is from the lobby? I'm not sure if this is how it works....? Also, can the person outside the game see our messages back to him? This is a great function, as it allows someone to find out how long is left in a game that friends are playing, and also to let the team know you mini-dumped or w/e Is that the way it works? RM
[quote quoting="post"]Edited: 10/5/09 After your initial scout push (2 scouts made for your fleet for every 1 cobalt), your second fleet addition can be a fleet of lrms, carriers, or heavy cruisers. I've changed what I used to have. I once said flak. That's no longer true. Flak have recieved a huge nerf in 1.1 and don't have a prayer to counter Illuminators. A fleet of flak can take a lot of punishment. The problem is flak don't do a lot of damage. T
If I have HCs, then the opponent has to counter with bombers, or HCs of his own. If I spam LRM, he's going to counter with scouts/flak/more LRMs. That's anticipating. Reacting to the counter of the counter.
Yep, that's a terrific idea. In AoE3 you got one account, if you wanted another, you had to buy another copy....
[quote who="Derek06" reply="18" id="2257503"]Where were your scouts when your enemy amassed that many bombers? lol you need to keep an eye out. ESPECIALY if youve spammed becuase that is risky anyways... [/quote] Good point Derek06....that's the REAL missing element in that scenario with the HCs. That and anticipating the counter. Lately I've been anticipating AND scouting...makes for far fewer surprises :)
hamandbones...I dont even know who you are, or what you are for that matter.
[quote who="kryo" reply="12" id="2256383"] Just send these screenshots to [email protected]. They have all the logs and they can take a look if these people are repeat offenders. A few really bad people have already been banned from ICO. [/quote] Screenshots FTW! Perhaps this will clean up the horrific and vile login names and chat that is pushing so many away from online play. 3 days ago I joined a game where a per
This thread is hillarious
Thanks Hack! Shadow, what were the results of testing the "turbo mode" with the new router settings?
If this works, I'll happily mess with the router. What ports need to be opened?
:) Good analysis Hack. I did recover though, and we won :D interestingly, we had 2 feeders, one for each wing, which was really different from most of the 5v5s I've played.
great points! yes, if I'd just converted to carriers after the initial 15 or so HCs, then things would have been much smoother. yes, 2 marzas would have gotten me out of his hw grav well early. yes, by all means I should have destroyed his fleet, then proceeded on to his next world (an ice planet). I did send a scout there as I wiped out his fleet/fabricators. I saw that he had 2 regenerators up, and a couple of frigate factories. I thought because of
I had an interesting game yesterday. I rushed HCs and pretty much had my opponent pulverized, was almost done taking his hw with my marza, when he shows up with 33 bombers and a few fighters, then his partner shows up with about the same. I had 25 or so HCs. The marza died in seconds, I ran the HCs out and kept them on the move away from the bombers while I made light frigs. I came back with my HCs, and 30 or so Lt. Frigs, and then I started pumping flak, mixed wi
Wow! interesting strats! @ Flameburn: I like this idea...it's kind of a variation on the akkan first, then marza/lrm strat. Akkan and a few lt. frigs move up the middle, marza and lrms move slowly toward enemy, with a focus on defense, since the enemy will have gotten a jump on you with resources, since he only went with one cap. @ Deceiver: Nice Strat! I like it :) Very interesting and fun.
One thing that is VITAL for TEC is to send your colony ships after the neutral mines. The vasari tend to take these over early on, but a colony ship with 3 lt. frigs will hold most neutral gravity wells. The anti matter regenerates SO slowly that it almost doesnt pay to move the colony on (unless there are neutrals 1 jump away). Leaving a colony ship in the area along with 3-4 lt. frigs in each grav. well (depending on how many mines are there to defend), makes for a very st
I hadnt considered the steal antimatter ability. To be honest, I have so many other things to research, that I dont think very far outside of that box (armor, shields, SOMETIMES antimatter regen., and missiles). However, having to get 4 mil. labs to get this tech makes it very cost prohibitive. With so many people spamming flak, sending in 30 lf's (along with your carriers/lrms/HCs) to target the flak is a great idea....if it werent for the fleet capacity....</
Found it. Hopefully this helps someone: Doc and settings\user (whatever name you have)\local settings\temp\sins dump and send it to: [email protected]