EVILRAPIER

EVILRAPIER

Joined Member # 3433479
0 Posts 7 Replies 3,520 Reputation

I think diplomacy is now the expansion everyone has. The unfortunate thing is that the online play has always been quiet. You could try getting diplomacy and trying mainstream america time. I think that would be you're best chance of finding people online. Hope this helps mate.

1 Replies 5,071 Views

I'm playing a match just now and i've noticed three things. Not major but annoying none the less. 1) Those invulnerable extractors that are nuetral, If the enemy team has captured one of those, and you send in 20 arcova scouts to clear mines, all 20 scouts try to use timed explosives on the extractor. Not a big problem but it's kinda frustrating having to turn off auto use timed explosives so that they will clear the mines. (timed explosives don't work on the extractor by the way. The

7 Replies 25,575 Views

Well done SD. I use TEC most of the time and the new stats work really well. I don't know about the other factions yet. I think this update will make a lot of people happy and sort out the balance issues they didn't like. I never really had a problem before... but now seeing the slight differences this has made..... Well done.[e digicons]5*[/e] [e digicons]:thumbsup:[/e]

10 Replies 26,746 Views

When you are in the game look to the lower right of the screen. You will see you're box with unit build, Planet options etc. Just too the left of that there are 2 small boxes. One above the other. One is to Ping a planet to you're allies and the other is auto place structures. Hope this helps.

1 Replies 3,177 Views

LOL I like you're thinking. But i do think this could be a viable option to enhance online/single player gameplay. It would add a couple of new strategys to sins that experienced or beginner players could enjoy. Anyways i hope someone is watching and reading[e digicons]>_>[/e] As always.

18 Replies 32,103 Views

[quote]Perhaps a better thing would be not allowing anyone to go more than five or so spaces from their homeworld. The Longer timers give you more room (up to seven worlds) while the small ones are just like two... That would help.. After all, you won't be going more than two worlds away in a 5 minute delay...[/quote] Yeah thats what i meant. You can move say five planets away in all directions till you hit a barrier roid/planet. you can't jump there till the timer runs out. So you co

18 Replies 32,103 Views

Will do. I have the latest and greatest updates but to be honest i forgot galaxy forge existed..... tried once....failed.....oh well. lol but i'll give it a go tonight. see what happens. cheers.

12 Replies 75,513 Views

[quote who="Volt_Cruelerz" reply="3" id="2272776"]I think what he is looking for here though is something that could be edited in teh "Options" tab before going into battle... You could have it set to: No Delay: you can attack out of the starting gate Slight Delay: no attacking for the first five minutes Medium-low Delay: Now attacking for the first 10 minutes Medium-high Delay: No attacking for the first 20 minutes High Delay: No a

18 Replies 32,103 Views

Hey all. I've been playing console recently [e digicons]<_<[/e] , and while playing Command and Conquer Kanes Wrath i realised they had a time barrier that would stop people from attacking each other for up to 15 mins. I know this is to stop rushing because all teams are on the same small bit of ground but couldn't the same kind of idea be implemented in sins somehow? It would be fully controllable as to the amount of time the barrier would be active, would stop / DELAY! LRM, ILLUM rush etc

18 Replies 32,103 Views

I have tried to make maps but found they never turn out the way i want. [e digicons]>:([/e] . There are a couple of maps you can use for the Entrenchment expansion like Systems of war. How about making a couple of maps where each empire starts of in it's own system and build up it's defences first before going on to explore the other nearby systems. These maps i think would make full use of the dug in stalemate scenario that entrenchment is all about.

12 Replies 75,513 Views

Hey, i think the specs for running entrenchment are the same needed for sins normal. I have a pretty basic machine too at the moment (and a small budget). I started with: Intel celeron E1200 Dual core at 1.6 1GB No name RAM

10 Replies 19,825 Views

As far as i know this is fine. I don't think you can both be connected online at the same time though. This is purely for LAN games. If you're friend likes the game tell him to buy a copy here on impulse and he won't be dissapointed. Hope this helps.

9 Replies 5,364 Views

Last night i had a 5 v 5 match. I'm a noob....i admit it. Following the advice from the forums..... i asked if the teams could be set evenly. Of course they weren't. So to set the scene we had five noobs ish against 5 reasonable players. To cut a long story short, i was wiped out in less than ten mins by an LRM rush on my home planet. Was i annoyed?..... yes. Should i have seen this coming?....possibly. Was there any enjoyment or point?.....no. I know i have to take my knocks to learn the gam

48 Replies 70,552 Views