KellenDunk

KellenDunk

Joined Member # 3375312
8 Posts 117 Replies 10,410 Reputation

I was heavily involved in the public testing portions of Elemental: War of Magic. When I got my email about Fallen Enchantress I was quite excited to give it a try. Alas, I've not nearly the available time I had before and haven't even downloaded it for fear that I'll ignore responsibilities that should be a priority (School, work, family). Good luck on this project everyone. I really want to see this one be a success. </p

3 Replies 7,411 Views

[quote who="SmilingSpectre" reply="3" id="2785240"] quoting postNow, since turns are simultaneous, it's possible that Unit C may have also tried to attack Unit B but was a little slower and so its event arrives on the server second. Correct me, if I taken something wrong: so we speak now about simultaneous multiplayer? Not true turn-based, as offline game is? [/quote] Your example was battle.net which has always been a peer to peer

53 Replies 261,369 Views

The guy's talking about not having notifications for when buildings and units are ready, or what cities you can do things at. He's talking about multiplayer being robust and making up for weak AI. His screenshots are ancient. WTF? The game has issues, but writing a review when it's clear you haven't played it is irresponsible.

12 Replies 11,420 Views

[quote who="Serkon" reply="36" id="2745046"]Here are some things of the things MOM did SO right that I can only wish Elemental did.. From the beginning, I sat there pondering choices at character creation that would impact my game, long term. Should I spend my 'picks' on 10 books of the same type of magic, thus allowing me to eventually research all 40 spells of that color? Should I dabble in several book colors, knowing full well I would not be able to research all of t

139 Replies 454,754 Views

[quote who="trigorin" reply="4" id="2729270"] Quoting Frogboy, reply 3The AI will build harbors and boats but it is not, IMO, very good at it yet. This is something that will take quite a bit of time for it to master because I'm requiring the AI not to cheat so it has to first build the transport, load the transport, send the transport and find a beach to land on (it's not like Civ where you can just build a boat on any water adjacent tile nor is it like HOMM where units just turn

6 Replies 3,848 Views

[quote who="crazedrobot01" reply="17" id="2710415"]Finally some good news, yay for me with my I-7. Make combat great and i'll gladly eat my words. One other thing, will 64 bit OS being officially supported and will Huge maps make it by the first patch?[/quote] Can't do it, due to the ridiculous patent that the US patent office gave Namco for Ridge Racer. http://arst

85 Replies 235,420 Views

[quote who="sjwt" reply="34" id="2707921"] Over the years, I’ve written so much AI that it’s amazing how it gets into your genetic memory. The algorithms just spring forth. Better watch out, old boss' will be chasing you for royalty payments. [/quote] He's going to have to pay himself royalties?

37 Replies 75,059 Views

[quote who="Magnnus" reply="17" id="2695456"] Quoting Raven X, reply 16Quoting lordkosc, reply 13is it just me or does the map look more paper like than cloth like? Watch the video until the end. They end up taking two maps out of that box. The first one is paper, the second one is cloth. I can't speak for him, but I know that I saw the whole video and was referring to the second map they pulled out looking paper like. However, I will once ag

24 Replies 25,461 Views