[quote]thanks...that would explain it... i pretty much shut off all sounds to get it to run a little more smoothly, until support has resolved my choopiness issue![/quote] Yeah, I figure without the sound it's sometimes hard to notice if one has appeared, especially if you got a lot of icons on the map. I think when one appears there is also a little star effect thing at the icon for a second, like stars shoot out or something. But it's sometimes hard to distinguish from your o
Flash103
[quote]Yeah... Ive gotten through 2 campaigns.. havent had ANY interviews at all.Is there something I have to do to trigger them? I was kinda disappointed as I was looking forward to that aspect.[/quote] They randomly appear, usually every 10 to 8 weeks. There is a sound that goes with it, sort of like a drum and cymbal sound, to alert you that there is one. Look for the icon in one of the 50 states that is a TV camera and is of your party's color. You just fly to that state and it asks
I figured the questions might have been the problem. The art aspect is interesting, though. I wouldn't have figured that. At least for the 60 Seconds interview, couldn't you just use the old questions from the original Political Machine? It seems that is what you did with O'Malley, all the old questions are in his interview (Christmas, ACLU, Hollywood pinheads, women in military, the two Mexican border questions, etc.) and the only new question I see is about outrageous gas prices. I th
First off, I would like to say I really enjoyed the first Political Machine a whole lot, and I love this one too. Thank you so much for making such a unique game! Now to my post. I think my most favorite thing from the first Political Machine was the ability to go on news programs and get interviewed. It might have something to do with me always watching the news and currently working on a degree in mass communications; I want to be a news broadcaster. Anyway, I loved the parodies you