[quote]Ah, I forgot, you need Microsoft .NET Framework 2.0 for GalaxyForge to work. http://filehippo.com/search?q=framework If that doesn't help, I'm out of ideas. Ciao![/quote] is there a version that will work with vista?![e digicons]:D[/e]
atomicsteambunny
I've not done it with the recent patch, but I have managed to chase ships out of a gravity well into open space. It mostly happens with Advent cruisers pushing ships out into open space, then a chunk of the fleet following. Eventually, when the Advent cruiser can't push anymore, the chunk of the fleet kills the ship, then returns to the nearest gravity well... even if that gravity well is a jump away.
win/lose right away, and when you hit "keep playing" the universe manifests with only the distant starry background.
forge 1.1 with the most recently updated sins. I was having the same problems before i updated as well.
Hi, I likes this games, and i would likes (likes it alot, actually) if i could make a couple of maps for fun. Problem is Galaxy Forge creates a .galaxy file that is recognized by Sins, but always defaults to creating an empty universe. I'm wondering if this is a Vista issue, and was wondering if anyone else has been having issues with Galaxy Forge not forging anything at all...[e digicons]:annoyed:[/e]
I'm convinced Vista isn't letting me use GalaxyForge...
[e digicons]x_x[/e]
Galaxy forge doesn't work for me either; it lets me build a nice little map, Sins then recognizes the nice little map i've made, then it immediately creates a map with nothing present except the cold void of space. it's pissing me off...