SwerydAss

SwerydAss

Joined Member # 3175366
0 Posts 291 Replies 6,354 Reputation

I think the thought of the middle class is shrinking isn't exactly right. The middle class is still there but have to go through great lengths to remain there these days. In the 50's you could be in the upper middle class on one 9 to 5 income. These days families have two 9 to 5 incomes and some sort of supplemental income just to stay in the lower middle class. The middle class is being strangled and if not helped soon it will not exist. My opinion is that thi

52 Replies 293,635 Views

I think the thought of the middle class is shrinking isn't exactly right. The middle class is still there but have to go through great lengths to remain there these days. In the 50's you could be in the upper middle class on one 9 to 5 income. These days families have two 9 to 5 incomes and some sort of supplemental income just to stay in the lower middle class. The middle class is being strangled and if not helped soon it will not exist. My opinion is that thi

52 Replies 293,635 Views

[quote]It looks like they are rolling out Baldur's Gate after the site comes back.[/quote] Baldur's gate is now on the games list. Also you could contact them when it was down to get your games.

102 Replies 151,137 Views

Thats good news. Now I can buy the games I was planning to get from there.... I only found out about the site 2 days before this happened.

102 Replies 151,137 Views

[quote]shrug* Make it random as a quick fix. Either side should have an equal chance to get wiped out without a chance to strike back. =P[/quote] this would be a decent quick fix. maybe have a number roll at the beginning of battle to determine who goes first... 1-10 for defensive army and 3-10 for the offensive so that attacking armies still have a slightly better chance to hit first.

38 Replies 25,746 Views

[quote]In v1.09, we are looking at letting the defenders go first. This isn't a "Final" solution to it but it's a fairly straight forward change that alleviates this a bit.[/quote] This will be completely game breaking. No one will want to be an attacker for fear that their army will be wiped out before a turn.. Think of it in multiplayer terms where every game is an automatic stalemate cause no one wants to be the attacker.

38 Replies 25,746 Views

I don't mind the current interface but have a couple things that should be tweaked. 1. Even when i don't have any of a resource it should still be listed up top. I ran into a problem where I had farms but no food and couldn't figure out how negative I was since the stat isn't displayed at the top if you have none. Not to mention it took me awhile to even know about some resources(crystals) since they are up there and I didn't run into them for a long time.

38 Replies 28,739 Views

[quote]Another idea would be to have initiative and have units take turns based on that, rather than all ove both sides taking turns.[/quote] This is where it needs to go. Of course attacking armies would get a slight bonus to their initiative. Of course it would have to be small enough so that fast units(thieves /small creatures) would be able to react before the attacker. Also higher level spells need to take time to cast giving the defender time to counter with a defensive sp

38 Replies 25,746 Views

[quote]What about specialist magic schools ala D&D where selecting one school prohibits another? What you could do there is allow an Imbued Champion or Offspring to reach high level spells in their school of choice (over time), and only medium level spells in other schools (over time), and no spells in the prohibited school. This would differentiate the other magic users, and add a bit more strategy. [/quote] this would be fine except you don't know what shards you will have.

148 Replies 127,496 Views

Another thing with this is not wearing clothes under armor. These heroes must suffer from a lot of chaffing. Not to mention how good it must feel for them to have bare skin against plate armor..... Don't get "it" caught in your chain armor either. OUCH!!!!!!!!!!!!

13 Replies 16,660 Views

I don't care for this mechanic in particular... If the AI researches Adventure before you then you never are high enough in level to go into any quest locations.... I like that it levels up the locations but you should be able to enter any of them regardless of your adventure level.

2 Replies 4,001 Views

[quote]Let's see: - different pricing - extras - compatibility Are Impulse offers these ?[/quote] why would the prices be different. what extras and compatibility would be worked out(steam would have to do the same anyway) don't know what that last part means

102 Replies 151,137 Views

[quote]If they manage to get servers online they should ask Valve to let them use part of their bandwith for a few days, because pretty much all their customers will want to download all games they bought ASAP and I dont think they can pay for that kind of bandwith and very few companies have such infrastructure available.[/quote] Why not impulse? Brad should be on the phone with GoG to see if they can absolve GoG's game licenses. Therefor getting rid of the "legal thing

102 Replies 151,137 Views

[quote]For everyone who has purchased games from gog.com, I hope they quickly bring online the capability for you guys to re-download your games.[/quote] they say there will be something put up this week to do that. Info for it will be on their twitter and facebook pages

102 Replies 151,137 Views