[quote who="supcomfan" reply="24" id="2050064"]Wow, this took an amazing turn! Post screenshots, you fools![/quote] It's been well over a year since the previous post. The game is out now, and has been for several months. Why don't you pay the $30 and see some fleets for yourself, fool?
danw13335
[quote]Now if you just have to eat/have internet connection problems this will not be a big problem, you will ignore it.[/quote] Wrong. If I get insulted everytime I leave for dinner or my ISP craps out, I'll quickly lose interest in this game. Insulting players isn't a great way to keep a userbase.
Pssh. Everyone knows that the Asgard computer core on the Daedalus can just create a temporal stasis field around the ship. Let's see your drones try and get through that. :) More seriously, the Aurora would probably be my second choice. I generally like ships that were designed for what they're used for, and not for asthetics. Thats why I love the industrial and we-don't-care-how-ugly-our-warships-are attitude of the Alterans and us. Actually, scratch that. I'm pushing the Au
Bam. Two F-303 fighter bays, railguns, missile silos, transporters, beam weapons, an Asgard computer core, and (because this is what really matters) an awesome captain's chair. Daedalus-class battleship. Maybe not the most powerful, but it's definitely my favorite of all the various starships in all the various sci-fi shows I've watched. (obviously I didn't create this mys
Yeah the middle button is more suited to rotation rather than movement IMO. Anyone here ever play World in Conflict? That game had an awesome camera system.
Diablo III is one. I'm sure there's more, but that's the only one I've been keeping an eye on.
[quote who="ShadowMastiff2468" reply="4" id="2013921"]the add is a LIE!!![/quote] I believe you meant to say "cake" instead of "add".
World of Goo is awesome. Found it a few days ago, finished it Christmas Eve, and loved every bit of it. Although, for me, the ending was important and really made me think. [quote]It was made by 3 guys in a basement somewhere. I'm shocked at the quality.[/quote] Actually, it was made by 2 guys in several coffee shops in San Francisco. (the third guy was only there for a small fraction of the development). http://2dboy.com/about.php I would've bought it through Impulse
Does Steam have a way of entering coupon codes? I've never noticed it, but I'm not gonna pass up a chance to win a game. You should give it to me because I love sci-fi games and tower defense games. I also voted for your review (whatever that means... I just saw "Vote!" and clicked it). Oh, and I never win anything. That's what's awesome about digital distribution platforms: they have such a variety of games you've never heard of. I mean, retail stores sell games too, but because of t
Not sure if it applies to this issue, but this is what Yarlen apparently posted in another thread: Greetings all - There was something misconfigured on the server which was causing some Entrenchment installs to not work. If you fall into this category (and I imagine you know who you are) please do the following: 1) In Impulse click the Stardock logo (orb) in the upper-left and select Check for Updates (or restart Impulse). 2) Install Entrenchment no
Are you sure that vanilla Sins is patched to 1.12? If it already is, you have to remember that this is a beta. While I'm sure it's very aggravating, there was never a guarantee that it would work. The point of a beta is for users to find and report problems to the dev team. I'm sure the next beta release will fix the issue.
Gah! I just got the email, but Impulse needs to update first. And it's going extremely slowly: been sitting here for 5 minutes and it's at 0.1%. Not to be a troll or anything, but Impulse has quite a ways to go before it becomes reliable enough for me to use regularly for videogame purchases.
[quote who="nightwraith40k" reply="6" id="1931894"] (Which I have to laugh at Crytek's thinking, that they are safe from pirating in the console market)[/quote] Wait, what? All of Crytek's games have been released for the PC only. Sorry if I'm missing something here, and I probably am. Are there console ports of Crysis or something? Anyway, it's nice to see Stardock getting more and more attention in the media. It's odd that this hasn't made it to the front page.
[quote who="shadow131" reply="6" id="1926113"]just buy everyone fallout 3 who doesnt have it of course [/quote] I don't have it. The interface is too obviously designed for consoles. If I want to shoot someone's leg off, I'll do it with my own gun, not some stupid device that stops time and automagically aims for me. I know I don't have to use that feature, but it's the principle of the thing. Also, I'm more of a hardcore gamer, and the FPS part (which is the main reason I'd buy it,
[quote who="Solam" reply="4" id="1923973"]It does not look very good. I was looking at the screenshots and it loks like old graphics. [/quote] I don't know anything about this game, I just wanted say that graphics do not determine if a game is good or not. Starcraft is regarded as a favorite strategy game by many people, yet it uses "simple" 2D graphics. And Half-Life is still considered to be a revolutionary FPS, yet its graphics are 10 years old.
One thing that always prevented me from doing the more advanced maps was that I had no idea you could crouch-jump (holding down ctrl and then jumping forward). In Portal and Half-Life 2, there was never a puzzle that required you to crouch-jump, yet map designers expected the players to know it. I found that many of the puzzles were easy to solve if you remember to crouch in a portal puzzle that involves using momentum to get to a platform, etc. One of the Prelude characters explains
I agree with you completely. No widescreen support was an annoyance a couple of years ago, but nowadays there's just no excuse for it. Out of curiosity, is there any way to tell whether a game uses Vert- or Hort+ without researching it online (i.e. just by looking at the screen)?
Misleading title. I thought this was going to be about a planetarium that used an SoaSE mod. Besides, it's not like the screen navigation in SoaSE is anything special. It's a great game, don't get me wrong. But there's nothing really unique about the navigation. Of course, the planetarium itself looks awesome. Wish I could play SoaSE on that screen... but I guess my neck would get tired.
[quote who="HG_Eliminator" reply="1" id="1911316"]lucky dog.... I had to buy my 16 gig Touch.... wouldnt sell it for any thing.. well cept maybe the 32 gig version [/quote] Same here. 1st generation 16gb. I love it almost as much as I love my Mac, especially with the 3rd-party apps.
Good thing this show is ending. Don't get me wrong, I loved SG-1 and Atlantis. They're my two favorite TV shows. But Atlantis should have been cancelled after season 4, when it started to die down and get repetitive. Not to mention the fact that in 5 seasons they already killed off as many characters as SG-1 did in ten. Of course, the movies should bring along exciting plot ideas that couldn't be done in the TV shows, like with Ark of Truth and Continuum.
I doubt GPG or Stardock will strive to support this, as SD has its own digital distribution platform. Besides, right now the developers probably care more about engine and gameplay issues, and not so much whether they can get their game to work with a rival piece of software.
[quote who="psychoak" reply="4" id="1909551"]That's the joy of free will. People are morons, so naturally when presented with the ability to be morons and buy a poorly designed PC, they do. Of course, you pay a nice little 40% premium on anything but baseline systems for your pretty OS, so maybe you shouldn't use my theory.[/quote] If anything, your argument should be that Macs cost too much. There's no basis for the fact that Macs are crappily built. And, just to clear th
[quote who="Vinraith" reply="2" id="1909485"]Apple thinks their decisions about what tech should be in your laptop or desktop is more important than your decision about what should be in it[/quote] And yet, my Mac Pro has more expansion space and is easier to maintain and upgrade than most average desktop PCs. I don't want to get in an OS war here (both Windows and Mac OS X have their respective advantages and disadvantages), but Apple's market share is rising, which is a fac
EDIT: Just remembered I'm using the most recent beta. I guess it doesn't work with the beta, then, huh? I'm leaving the rest of the post up in case there's someone who confirms that the mod works on the beta, making the rest of the message relevant. This mod belongs in the Mods folder in Local Settings/Application Data/Ironclad Games/Sins of a Solar Empire right? When I go into options and enable the mod, I get a minidump immediately. Since I seem the only one
[quote who="kyogre12" reply="7" id="1907454"] You know, if the Death Star II was actually finished, it would have been completly unstoppable. No little exhaust port to put a proton torpedo down. That being said, unless one of the starbases can destroy an entire galaxy, I don't think that it will be putting putting the Death Star to shame.[/quote] Well the Death Star was never designed to destroy the entire galaxy. Then the Emperor would have nothing to rule. It was just designed