tbh i think its fair and should stay that way. the potion itselfe is worthless anyway, as no good player would fall for the trap. so i would see it from a complete different side -> its a taktik, setting this up and using it to prevent an enemy killing you, needs more skill than the actuall demigod killing you. so it should be rewarded. concerning lore or how it fits into the game: somebody is paying a "bounty" for both sides, so i guess it do
DeepDigger
i still think there are many opportunities for comebacks if both teams are equally skilled. and i think thats the most important part. if one team is clearly better, comebacks SHOULD be hard or even impossible. if not whats the point of the game? i can start to play dice-poker instead of playing a competitive online game.
If the oposing team is already in your base, then yes its kind of hard. You should accept a loss and take it as it is. However if the oposing team is better, -> higher level, better items and you cant simply kill them because they have teamwork,... then there are lots of things to do. The main thing would be : TRY TO TURN IT AROUND! i more than once have won such a game, where our team was at level 11 with 3 or 4 kills and the other team was near level 20 with kills
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same
definately try out gameranger, had a couple of great games there. and so far all people there a mature and friendly.