If people played as a team and stopped rushing in to die, the other team would not make so much money in the beginning. In the beginning, running away is a viable strategy. I do agree that the AI should not give gold bonuses when killed (or atleast not as high until they make them have smarter decisions). Sometimes they have this overwhelming desire to take on 3 demigods at once in the middle of enemy towers while the rest of the team is elsewhere. I do not like the idea of farming mi
Endocrine
(Also a member of the best empire Kzinti) I was thinking they can do something like tournament mode, except make it clan based. You can have a clan pick a representative race and have them play against another clan's representative race on a premade map. The top 5 or so scores could count (or what ever the premade agreement was). Things like points or some part of the universe can be wagered over the fight.
Thanks kryn. I was still getting the crash despite the fact that my game was already up to date.
When ever I try to put my terror star into a fleet, my game crashes. I do not know if it is supposed to be allowed into a fleet, but it crashes whenever I try.
I do notice a memory leak. My game will crash when it overloads my 2 GB RAM and 6 GB of virtual memory. When I restart the game it ends up using significantly less than what it crashed at (definately a memory leak). I also noticed that if my game gets overloaded once, it will continuously overload. However, I have had some games with alot more units floating around that do not overload my RAM (so I do not know what the source is).