GiantMelon
...something that makes very _big_ (*) maps worth playing... - stealth/detector ships - NO new races - bigger/more variable ship/cap supplies ( 100 000 000 :D) - new defenses - new planets (aquatic planet...) - new recources: you can mine them on asteroids to get credits / to sell them on the black market - AI !!!! - change the bomber/fighter thing, weaker but more squads/ships overall. Carriers/cap ships with 4(!) fighters... are ... odd... - m
gigantic, slow research, yor: after 1/2-1 hour kinetic streams 1 cost ~4100 points. but at gamestart 401 points. i like the fact that weapon research takes very long but this is odd. didnt play that much the beta...
I removed all parts of an autogenerated ship and... My ship capacity increased by 10^(100) %... http://img233.imageshack.us/img233/4092/asdfkk7.jpg What happened? :P Bad luck? Serious bug?
How can i manage the allegiance on big maps (10+ stars, 100-200 planets). My planets always stuck at 25-35 %. i build broadcast centers on each planet but i couldnt get them to 50+% .
TA is using memory better now?!
Thalan Hive with fast factories, great on gigantic maps. Z E R G ftw :D
Hihi :) [quote] Nice pic for your new character GiantMelon. I'm a big fan of the Dune series....the original books at least. The new books by Brian Herbert arent nearly as good. Have you read those as well? I've read the original six books many times over though. That is my favorite sci-fi series of all time.[/quote] Didnt read the dune-books. But i saw dune in the TV. #1 Dunecat #2 Hellcat #3 ...? how about pinkpanther!? ;p
[quote] "A program must be designed to take advantage of the additional memory address space." Using the /3GB switch only enables the OS, it does not automatically mean that any program will/can use it. There is a special flag that must be set the the game's .exe header as well. "Executables that must see the 3-GB address space are required to have the bit IMAGE_FILE_LARGE_ADDRESS_AWARE set in their image header." [/quote] i have
Yay we need more starbase weapon modules. Their cost should change too... why do the bad battlestations cost money, if +30 attacks are "for free" ? its also odd that i can upgrade +30 first, when i didnt build those +5 and +10 weapons... +50 + 100 Weapon, and some defense needed :O. It's a starBASE, shouldnt get crushed by some few ships... how about a range upgrade for immense/gigantic maps?
TA metaverse is enabled?!
There are some funny guys that manipulate the poll. They say that they are "correcting" the poll :D. They vote for supreme commander / forged alliance, using a "macro" that votes every 6 seconds. even the poll of the best strategy game is faked: http://uk.gamespot.com/best-of/genreawards/index.html?page=12 Maybe both, supreme commander and WiC are faked. great :D
[quote] Sorry, but 32-bit programs have a 2GB limit - no matter how much physical ram you have. Perhaps you should save more often, and set the autosave to just a couple turns. That way, you can always reload the game and continue. [/quote] There is a way to change the limit to 3gb. (XP cant handle more) The game will slow down if the player has only 2 gb but it wont stop with "out of memory". I had 2,3 GB in use, but i have onl
Galciv is great but... *crying* Some very annoying things in DA/TA no one mentioned here: - useless AI Invasion with 0-100 people instead of 1000. - useless attacks with 1 small ship against fleets/huge ship. Even if the ai has bigger fleets nearby. --> Recycling old ships?! ;p - poorly secured starbases - Suicide attacks with many fleets on one starbase. AI is losing planets but still will attack my poor starbase. :P only TA(?), small m
EDIT:I thought i was playing TA beta... but i played DA... sorry for this post :D Out of memory on a small map with 2 enemies while saving, 2gb rams... in DA...
hi guys My first post here :D adjustable Planet/stars number (10 - 100.000.000 ...)- the setting: uncommon,abundant and wathever isnt enough to me. Important: !Immense Maps need more stars/planets on abundant! (auto-)upgrading buildings after invasion/trade: example: There is 1 "collective" on a yor planet, i have conquered (or basic slave pit on Drengin...). I traded the tech early in the game for this factory, so i can use them but: i already have re