Here are some great Places to start First SD's very own: Galactic Civilizations II: Beginner's Strategy Guide: **BEGINEER** https://www.galciv2.com/Journals.aspx?AID=104908 That will set you up on the fundamentals. Next are actual game examples. Now they won't be so specific that they will tell you when to move x ship y squares but they will give you an idea of how you should be thinking when you're playing the game. Plus they are fun reads
Grakkus
I guess starting over as a new class/race/alignment/personae is out of the question? A few notes: 1) A Casual Level-60 player is an oxymoron. 2) PVP in an MMORPG has little to do with "skills"!!! If you want twitch "skills" based competition try: RTS, FPS, fighting games, flight combat.... If you want thought "skills" try TBS, Chess, Go... If you personally don't care how "good" you are and just want to prove you have the least life
I know what you mean I keep winning on "cakewalk" and it is too easy!!! I wish this game had multiple difficulty levels so we can be challenged!! Not just three like most games but give the AI 9-10 different difficulty settings. So the game can have a dozen or so variations in difficulty. I also wish we can create different types of galaxies and customize our own race so we can achieve victory multiple ways. Oh Stardock why won't you hear our pleas. If these feat
*Released from the Force Grip, The Great Grakkus returns fire.* Please disengage "Show Pre-release Versions" from SDC and you won't have to deal with them again. So we are to assume that 1.0 and 1.0X work PERFECTLY since they do not have "BETA" attached to them. If that is so then why Patc
WARNING: The following post was written while in a state of Troll-ness. You have been warned! Probably, hence the "beta" Yes "hence" the "Beta" indeed. It was a great idea adding "Beta" to every Patch release. That way if anyone complains about problems we can point out that "it is only a