I have the DLCs Mercs, precursor worlds and snathis revenge, and it now works with them. Thanks for the update =D
echelon
"just works"? I couldn't start a new custom game with it enabled. Am i doing something wrong?
Heya, Just a quick post - since 1.6 is released, will this be updated to 1.6? And if so, any ETA? Cheers!
lol
i understand it fine... cant help though
people think pirates have insane bonuses.... although i myself have not experienced them, (thank the luck gods that they ended up ravaging my enemies instead ) i have heard people say that they do have bonuses like extra miniturization and stuff. i also believe killing them off early helps a little bit...
build more troop modules on your ships! there is nothing wrong with proving you are the superior race! or just dead annoying before you're squished... AHEM! i generally get loads of transports before hand to throw with abandon at a planet. billions of troops dead? oh well. as it says with the precursor workshop: "so what? people are a RENEWABLE resource!" hehehe
i think he means without bein humans
ooohhh heres another: The universe is a race between software-programmers making bigger, and better idiot-proof systems, and the universe producing bigger and better idiots. so far, the universe is winning.
mini fightas (initial 3 beam, small hull ones- relatively slow and no range enhancements) currently made a vamp- huge hull, with all the modifications (two fully upgraded military resource bases) 97 beam power, 28 movement. (four hyper warps mark iii) Hive- (advanced troop transport which can transport around 8k -14k troops) - huge hull, one disruptor 3, two hyperwarps (mark iii) and jammed with adv troop modules. death bunny- my missile cruiser <img src="http://images.stardo
yeah... if they call your bluff, your dead. but all they see is that bar, and if its high, they wont attack. they cannot check. (unless they send scouts everywhere ) i generally do that tactic, then research up the research enhancing techs ASAP (after one factory tech) to get ahead in the tech race. just go with the flo. if war is everywhere, i suggest preparing for a fight. s
have you see the halo 3 trailer? - check the graphics on that and then tell me if its good or not. halo is ONLY on the xbox. so im with xbox 360 sonys running into trouble with the ps3 with its blu-ray systems, and will be quite expensive... knowing me, ill probably somehow be able to get both...
"the solution to the ongrowing rise in gas/petrol prices isnt to drive less, its to kill more dinosaurs!" "But dinosaurs are extinct!" "Who says they have to be dinosaurs? everything turns into gas once its dead for long enough! So if you want to be enviromentally friendly, JUST KILL EVERY LIVING THING YOU SEE!" - sarge, rvb "DEATH AWAITS YOU ALL! with nasty sharp and pointy teeth!" (that wizard guy in monty python and the holy grail) "We're all going to die! s
well... generally people get around this in two ways: 1: buy the factory. 2: finish exploration phase, THEN upgrade the factories on all planets- although one has to weigh which is more beneficial, having advanced planets near the centre of your empire quickly, or staying behind a bit for planets to have a larger chance of developing quickly
do what people should do. target practice, weapons testing, general im-bored-lets-blow-up-a-planet!
and also, if you have just loaded a game, then it will just "skip" that turns research- i do not know about ship building and cash. but i do know it will be adressed in v1.2
both of you are correct. IF you can do it yourself, its better to let the stardock team do their major stuff but if you cant, u risk f-ing up ur game. not good.
lol. in v1.1 only yellow stars have habital planets near them. all others are barren. unless theres that prevursor event where all the planets change to pq 13?
same. and there should also be an announcement saying: "so and so had found such and such"
btw, since its added for free, does it count towards the max amount of stuff u can put on? in another term: does it use up component space?
well, it could just pull into an asteroid base or summin. mind you, YOU dont upgrade it, just the company. and since the com[anys availible to everyone, i would presume they;re used throughout the galaxy i.e can upgrade anywhere. nice thought thou. maybe a limit would need to be put onit.
random... i think? happened to me whilst i was simply building stuff; but was building influence starbases in their terratory for tourism/buffer zone. (their planets were falling to influence left right anc centre) i wasnt pursuring a culture victory... but maybe it has something to do with it?
1) true. 2) true. 3) FALSE. two strength 1 shields are stronger then one strength two shields. Why? because they;re independent systems. But, the game doesnt incorporate bits of ships going "kaboom" so its better already to just use the better shield (less space needed) 4) ... 5) varies with weapon. with agreeable. 6) heheh
well, if you give in they;ll come back for more. however, you "could" just bully the minor races into givin u the cash but yeh, NEVER give in. just keep building ships. blow up transports everywhere, and cons.
well, moose, u probably only had the "fleet in orbit" and "orbital fleet manager" on the planet. being the only ships there, they, of course, would form into the original fleet.