Guibs

Guibs

Joined Member # 2452958
0 Posts 1 Replies 594 Reputation

[quote who="DrAtomic1" reply="46" id="2860160"] Quoting Guibs, reply 31 So I am guessing that guys like the OP believe Sid Meier is the bane of the gaming sim industry because one day he created a game called civilization Revolution? Pathetic... Errr CivRev rocked hardore! Modern version of CIV I. The thing with it was to be able to look beyond comparing it to CIV IV. CivRev is a very good game. [/quote] <p

217 Replies 793,821 Views

[quote who="ZehDon" reply="29" id="2860062"]I love the internet; any moron with a keyboard can pour their uneducated opinions out for all to read. Only on this Forum, the CEO steps in to explain the situation. And only on this Forum, he's basically told he's wrong by an uneducated moron. [/quote] +1 Myself, I am please to see Stardock adding more talent to their company to improve upon Elemental. Only a retard would be against this. As for Jon, I nev

217 Replies 793,821 Views

Ok, hopefully this won't be coming out wrong. F irst, I consider myself a casual yet fan of stardocks games. I got my first glimpse through Galactic civilization 2 and love that game. I then purchased Sins of a Solar Empire and enjoyed that game as w

326 Replies 936,240 Views

actually, if it was coming out today, it should technically be a day 1 patch because this is the first day of availability of the game. a day 0 patch would mean the patch would be available and ready BEFORE the launch of the game which is obviously not the case since the game came out today and still no patch.

15 Replies 10,832 Views

Any chances of you getting The Witcher EE on TGN? That's about, right now, the only game I'd love to buy with my remaining tokens Or if my token could be converted into a rebate to buy it from Impulse, that would work for me. You mention this option (which you call gift card) is delayed because it's waiting on some time to program it into the system. Is there a way to just do it manually by contacting sales or support? I'd like to either trade my remaining token for a rebate on a game

56 Replies 87,045 Views

Your problem is probably related to a driver issue with your peripherals than vista itself. I'm running Vista business Edition and I play sins without a single crash so far. Make sure you download the latest drivers for vista for your different peripherals and this should really help the stability of the game.

32 Replies 16,615 Views

I'm really enjoying the game right now. Here are things I'd like to see in upcoming patches: 1- AI taking the place of human players in multiplayer (also let the host decide the "level" of difficulty of replacement AI at the start of the game so it match closely the level of the players playing. 2- a Slider that adjust the freequency of the pirates. You added 3 minutes to their countdown in 1.02, but it would still be nice if we could adjust it ourself. 3- Add more way

1,040 Replies 558,897 Views

I don't remember particualry this one, but if I remember correctly, those aren't considered artifact but will give you a boost either in metal, crystal or money raissing for that colony.

10 Replies 11,085 Views

[quote]I think acceleration/deceleration would work a lot better and probably be simple(r) to implement. Basically when a ship gets in range, or maybe just about in range, the ship's engines will cut out and it'll "drift" into position, maybe giving it a slight random yaw and pitch so they arent in the exact direction they were facing, noticeable enough that you notice it, but subtle enough it doesnt really effect firing arcs that much. If you apply this across a fleet, the net effect would be t

294 Replies 304,016 Views

[quote] There is massive irony when you wrote this, but I digress. We are not restricted to a 2D plane, your ignorance is acceptable since many people don't bother going through the key bindings or reading posts - sometimes I am guilty of that too. [/quote] I'll take this comment back then. I must have "miss" that key. I'll check it out myself in a few minute. In any cases, it's obviously not as "user friendly" as the other functions in the game. [quote]

294 Replies 304,016 Views

[quote] I don't think people realize how big these ships are. In Return of the Jedi, the big ships were not moving much. It's the fighters that do the moving. Ever watch Babylon 5? A *frigate* in Sins is about the same size as a Hyperon class destroyer (1200m). If you look in the manual, the capital ships tend to have tens of thousands of crew on them. Think super star destroyer size. How much movement would you expect there? [/quote] Brad, in Starwars, Star

294 Replies 304,016 Views

[quote]Don't call people dumb . Especially when you can't spell! [/quote] I'm sorry for the spelling but I wrote it fast and English is NOT my main language. Yeah, I speak more than one languages. so when you can write without spelling mistake in your second or third language, then you could lecture me on spelling...

294 Replies 304,016 Views

[quote]Dude, that was one of the most clueless posts I've ever seen. How does a huge spaceship dodge incoming fire? with bursts of propulsion, duh You do realise how tiny any projectile would be in comparison to SPACE, right? and how that even if a ship uses the mildest of random propulsion, no aimed, non tracking fire will ever hit it

294 Replies 304,016 Views

[quote]Hey folks. Just to set the stage, I've played RTS and turn-based strategy games since before the genre had a name. 15 years ago (maybe longer), I played Dune II until the wee hours in my barracks room (I was in the Army at the time). It was the first game to really grab my attention and not let go. Since then, I've gotten out of the military, gotten a real job, gotten a real life- In short, I'm much older. <IMG id=ImageResize_Image_2 src="http://images.stardock.com/smiles/Wink.gi

33 Replies 53,742 Views

You're taking your idea right from Galactic civilization 2 right? Anyway, I like the idea myself. But since Stardock has been doing it in his game, I'm sure they are aware of it. This is the kind of thing you'll get in future expension...

5 Replies 9,912 Views