@angryrussian: If you mean the "bug" that causes you to lose production when you load a saved game, that is a feature of gameplay, not a bug. I'm guessing that I could more accurately call it "a feature of gameplay that really, really annoys you," but it's still something that probably isn't going away. Sowwies.
jscasker
Just to support what others have said - while a certain line of logic says "of course Stardock could sell for less, they don't have to pay somebody else a cut," it's super-bad business to undercut the stores that you want to have carrying your product. It's actually pretty common, if you check any publisher that sells their own product they almost never undercut MSRP. A prefect example of this is Magic: the Gathering. When Wizards of the Coast had retail stores, those stores were ne
@OP - don't know how many others I speak for, but thanks for being rational in your criticism. @ Strategist (and a dozen others out there) - I follow a lot of message boards, and I notice that there's always, ALWAYS, this dismissive assumption that people who like and defend a game are fanboys. And you know what? On a lot of those boards, where almost everything is a complaint, I can almost believe it. But here, where almost all the posts are positive, or simply focused on how to p
It wouldn't because it's stationary, and those little squares are actually huge amounts of space. Ever notice how sometimes there are two plants in adjacent squares. Care to guess how far apart they are? Even with one square separating planets, think of how far earth is from mars... A simpler answer, and I promise I'm not trying to be snide, is "that's the rule." Remember that this is a game, and sometimes things need to be arbitrarily a