pfq1982

pfq1982

Joined Member # 2391209
0 Posts 0 Replies 34 Reputation

Large map, dense/plenty etc. 10+ AI, Ridic / Ridic setting. The key: get your sov the combat spell which requires disciple in water/death. (I forget what it's called... 2 casting time, does damage based on caster level to all enemies unless they resist) Then once level 9+, just nuke every army and city with 1 cast of this spell. How I did it: Enchanter / master scout / civics / warriors / no ranged attack

3 Replies 6,949 Views

Master scout is a must for higher difficulties. Not only the overland map movement, but also the tactical battles. Get a warhorse, master scout trait, and higher init and in most tactical battles you can ride circles around the monsters except when you have 2 actions in a row on the initiative queue, then ride in for a swing and use next action to ride out. It's way too strong for 1 point. Master scout + betr

20 Replies 11,246 Views

Sorry, I would delete this post if I knew how... it looks propoganda just adds to "city income", and the actual gold coming to you depends on the tax rate. Really useless spell then, IMO. Meditation is worth 2 - 6 mana for free while propoganda is only worth a couple gildar at most at the cost of 20 mana (+ upkeep, if there is one, I forget) Another gold bug: I cast propoganda on a 3 essence town and it wasn't giving any gold bonus.

48 Replies 38,293 Views